Neues GUI und icons
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@@ -0,0 +1,41 @@
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package gui;
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import javax.swing.*;
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public class GameGUI {
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private JFrame jf;
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public GameGUI(){
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jf = new JFrame();
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jf.setTitle("CT-Conway's Game of Life");
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ImageIcon imageIcon = new ImageIcon("src/data/icon.png");
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jf.setIconImage(imageIcon.getImage());
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//getContentPane().setBackground(Color.decode("#121212"));
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jf.setUndecorated(false);
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jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
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jf.setAutoRequestFocus(false);
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jf.setLayout(null);
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jf.setSize(752, 424);
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//jf.getContentPane().setPreferredSize(new Dimension(752, 423));
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jf.setResizable(false);
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//initComponents();
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//addComponents();
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jf.setLocationRelativeTo(null);
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jf.setVisible(true);
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}
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}
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@@ -38,7 +38,7 @@ public class StartGUI{
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jf.setTitle("CT-Conway's Game of Life");
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ImageIcon imageIcon = new ImageIcon("src/data/icon.png");
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ImageIcon imageIcon = new ImageIcon("src/data/cotroller.png");
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jf.setIconImage(imageIcon.getImage());
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//getContentPane().setBackground(Color.decode("#121212"));
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@@ -68,7 +68,7 @@ public class StartGUI{
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Font head = new Font("Segoe UI Light", Font.PLAIN, 24);
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Font text = new Font("Segoe UI Light", Font.PLAIN, 16);
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heading = new JLabel("Conway's Game of Life Control");
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heading = new JLabel("Control Panel");
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heading.setFont(head);
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heading.setForeground(Color.decode("#121212"));
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heading.setBounds(50, 25, 400, 50);
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@@ -210,7 +210,7 @@ public class StartGUI{
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manuelStart.setBounds(225, 280, 150, 50);
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Icon gif = new ImageIcon("src/data/control.gif");
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Icon gif = new ImageIcon("src/data/control2.png");
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JLabel gifLabel = new JLabel(gif);
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gifLabel.setBounds(391, 25, 336, 336);
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jf.getContentPane().add(gifLabel);
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