package gui; import game.Control; import game.StartMode; public class GUI { private final String title = "Conway's game if Live"; private final Control control; private final int offset = 20; private MenuWindow menuWindow; private GameWindow gameWindow; private ControlWindow controlWindow; public GUI(Control control){ this.control = control; } public void createMenuWindow(){ menuWindow = new MenuWindow(title, this); } public void createGameWindow(int cellCountX, int cellCountY, int width, int height){ gameWindow = new GameWindow(title, this, cellCountX, cellCountY, width, height, offset); } public void createControlWindow(){ controlWindow = new ControlWindow(gameWindow, this, offset); } public void showGrid(boolean[][] grid){ gameWindow.showGrid(grid); } public void buildGameWindow(int xSize, int ySize, int cellCount, StartMode startMode){ control.buildGameWindow(xSize, ySize, cellCount, startMode); } public void buildControlWindow(){ createControlWindow(); } public void setCell(int mouseX, int mouseY, boolean value){ control.setCell(mouseX, mouseY, value, offset); } public void setRunning(boolean state){ control.setRunning(state); } public boolean isRunning(){ return control.isRunning(); } public MenuWindow getMenuWindow(){ return menuWindow; } public void setVelocity(int velocity){ control.setVelocity(velocity); } //TODO: Delet this Methods. Those are shit. public void setVisibility(boolean value){ controlWindow.setVisibility(value); } public ControlWindow getControlWindow() { return controlWindow; } }