Files
CT-Conway-s-Game-of-Life/src/gui/windows/GUI.java
T
2021-12-14 23:22:01 +01:00

120 lines
2.6 KiB
Java

package gui.windows;
import gamecontrol.Control;
import java.awt.*;
import java.util.List;
public abstract class GUI {
protected final String title = "Conway's game if Live";
protected final int offset = 20;
protected Control control;
protected Font head;
protected Font sub_head;
protected Font text;
protected Font small;
protected boolean sliderLocked = false;
public GUI(Control control){
this.control = control;
}
public void initPublicComponents() {
head = new Font("Segoe UI Light", Font.PLAIN, 24);
sub_head = new Font("Segoe UI Light", Font.PLAIN, 20);
text = new Font("Segoe UI Light", Font.PLAIN, 16);
small = new Font("Segoe UI Light", Font.PLAIN, 16);
}
public void buildGameWindow(int xSize, int ySize, int cellCount, String startMode) {
control.buildGameWindow(xSize, ySize, cellCount, startMode);
}
public void setCell(int mouseX, int mouseY, boolean value) {
control.setCell(mouseX, mouseY, value, offset);
}
public boolean isRunning() {
return control.isRunning();
}
public void setRunning(boolean state) {
control.setRunning(state);
}
public boolean isSliderLocked() {
return sliderLocked;
}
public void setSliderLocked(boolean sliderLocked) {
this.sliderLocked = sliderLocked;
}
public void nextGen() {
control.nextGen();
}
public boolean[][] getCells() {
return control.getCells();
}
public boolean isMouseLocked() {
return control.isMouseLocked();
}
public void setMouseLocked(boolean value) {
control.setMouseLocked(value);
}
public void clearGrid() {
control.clearGrid();
}
public void multipleGenSkip(int generations) {
control.multipleGenSkip(generations);
}
public int getGeneration() {
return control.getGeneration();
}
public int getVelocity() {
return control.getVelocity();
}
public void setVelocity(int velocity) {
control.setVelocity(velocity);
}
public void saveFirstGrid() {
control.saveFirstGrid();
}
public void previousGen() {
control.previousGen();
}
public void jump2Gen(int wantedtGen) {
control.jump2Gen(wantedtGen);
}
public void saveGridInDB(String gridName) {
control.saveGridInDB(gridName);
}
public List<String> getAllGrids() {
return control.getAllGrids();
}
public boolean checkName(String name) {
return control.checkName(name);
}
}