Files
CT-Conway-s-Game-of-Life/src/gui/GameWindow.java
T

161 lines
4.2 KiB
Java

package gui;
import draw.Draw;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class GameWindow {
private final JFrame gameWindow;
private final Draw draw;
private final int cellCountX;
private final int cellCountY;
private int width, height;
private final float ratio;
private boolean mouseLeft = false, mouseRight = false;
public GameWindow(String title, GUI gui, int cellCountX, int cellCountY, int width, int height, int offset) {
this.cellCountX = cellCountX;
this.cellCountY = cellCountY;
gameWindow = new JFrame(title);
gameWindow.getContentPane().setPreferredSize(new Dimension(width + (2 * offset), height + (2 * offset)));
gameWindow.setDefaultCloseOperation(JFrame.DO_NOTHING_ON_CLOSE);
ImageIcon imageIcon = new ImageIcon("src/files/PNG/Icon.png");
gameWindow.setIconImage(imageIcon.getImage());
gameWindow.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
super.windowClosing(e);
if (gui.getControlWindow() != null){
gui.getControlWindow().dispose();
}
gameWindow.dispose();
gui.getMenuWindow().setVisibility(true);
}
});
gameWindow.addKeyListener(new KeyListener() {
@Override
public void keyTyped(KeyEvent e) {
}
@Override
public void keyPressed(KeyEvent e) {
if (e.isControlDown() && e.isAltDown() && e.getKeyCode() == KeyEvent.VK_C) {
if (gui.getControlWindow() == null){
gui.buildControlWindow();
} else {
gui.setVisibility(true);
}
}
}
@Override
public void keyReleased(KeyEvent e) {
}
});
gameWindow.getContentPane().addMouseMotionListener(new MouseMotionListener() {
@Override
public void mouseDragged(MouseEvent e) {
if (mouseLeft) {
gui.setCell(e.getX(), e.getY(), true);
} else if (mouseRight) {
gui.setCell(e.getX(), e.getY(), false);
}
}
@Override
public void mouseMoved(MouseEvent e) {
}
});
gameWindow.getContentPane().addMouseListener(new MouseListener() {
@Override
public void mouseClicked(MouseEvent e) {
}
@Override
public void mousePressed(MouseEvent e) {
switch (e.getButton()) {
case 1 -> {
mouseLeft = true;
gui.setCell(e.getX(), e.getY(), true);
}
case 3 -> {
mouseRight = true;
gui.setCell(e.getX(), e.getY(), false);
}
}
}
@Override
public void mouseReleased(MouseEvent e) {
switch (e.getButton()) {
case 1 -> mouseLeft = false;
case 3 -> mouseRight = false;
}
}
@Override
public void mouseEntered(MouseEvent e) {
}
@Override
public void mouseExited(MouseEvent e) {
}
});
gameWindow.setResizable(false);
ratio = (float) (cellCountY) / (float) (cellCountX);
draw = new Draw(this.cellCountX, this.cellCountY, width, height, ratio, offset);
draw.setBounds(0, 0, width, height);
draw.setVisible(true);
gameWindow.add(draw);
gameWindow.pack();
gameWindow.setLayout(null);
gameWindow.setLocationRelativeTo(null);
gameWindow.setVisible(true);
}
public void showGrid(boolean[][] grid) {
if (draw != null) {
draw.showGrid(grid);
} else {
System.err.println("you need to build the game gameWindow before showing a grid");
}
}
public Point getPos(){
return gameWindow.getLocation();
}
}