151 lines
3.5 KiB
Java
151 lines
3.5 KiB
Java
package gui;
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import game.Control;
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import game.StartMode;
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import javax.swing.*;
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import java.awt.*;
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import java.awt.event.MouseAdapter;
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import java.awt.event.MouseEvent;
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public class GUI {
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private final String title = "Conway's game if Live";
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private final Control control;
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private Font head;
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private Font text;
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private MouseAdapter hover;
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private boolean sliderLocked = false;
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private final int offset = 20;
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private MenuWindow menuWindow;
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private GameWindow gameWindow;
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private ControlWindow controlWindow;
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public GUI(Control control){
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this.control = control;
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initPublicComponents();
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}
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public void initPublicComponents(){
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head = new Font("Segoe UI Light", Font.PLAIN, 24);
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text = new Font("Segoe UI Light", Font.PLAIN, 16);
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hover = new MouseAdapter() {
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@Override
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public void mouseEntered(MouseEvent e) {
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super.mouseEntered(e);
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JButton b = (JButton) e.getSource();
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b.setForeground(Color.decode("#C40233"));
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b.setBounds(b.getX() - 10, b.getY() - 10, b.getWidth() + 20, b.getHeight() + 20);
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}
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@Override
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public void mouseExited(MouseEvent e) {
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super.mouseExited(e);
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JButton b = (JButton) e.getSource();
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b.setForeground(Color.decode("#121212"));
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b.setBounds(b.getX() + 10, b.getY() + 10, b.getWidth() - 20, b.getHeight() - 20);
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}
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};
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}
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public void createMenuWindow(){
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menuWindow = new MenuWindow(title, this);
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}
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public void createGameWindow(int cellCountX, int cellCountY, int width, int height){
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gameWindow = new GameWindow(title, this, cellCountX, cellCountY, width, height, offset);
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}
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public void createControlWindow(){
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controlWindow = new ControlWindow(gameWindow, this, offset);
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}
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public void showGrid(boolean[][] grid){
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gameWindow.showGrid(grid);
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}
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public void buildGameWindow(int xSize, int ySize, int cellCount, StartMode startMode){
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control.buildGameWindow(xSize, ySize, cellCount, startMode);
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}
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public void buildControlWindow(){
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createControlWindow();
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}
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public void setCell(int mouseX, int mouseY, boolean value){
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control.setCell(mouseX, mouseY, value, offset);
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}
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public void setRunning(boolean state){
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control.setRunning(state);
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}
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public boolean isRunning(){
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return control.isRunning();
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}
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public MenuWindow getMenuWindow(){
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return menuWindow;
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}
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public void setVelocity(int velocity){
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control.setVelocity(velocity);
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}
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public Font getHead() {
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return head;
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}
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public Font getText() {
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return text;
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}
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public boolean isSliderLocked() {
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return sliderLocked;
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}
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public void setSliderLocked(boolean sliderLocked) {
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this.sliderLocked = sliderLocked;
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}
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public MouseAdapter getHover() {
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return hover;
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}
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public void nextGen(){
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control.nextGen();
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}
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public boolean[][] getCells(){ return control.getCells(); }
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public boolean isMouseLocked(){
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return control.isMouseLocked();
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}
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public void setMouseLocked(boolean value){
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control.setMouseLocked(value);
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}
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//TODO: Delet this Methods. Those are shit.
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public void setVisibility(boolean value){
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controlWindow.setVisibility(value);
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}
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public ControlWindow getControlWindow() {
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return controlWindow;
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}
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}
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