17 lines
270 B
C#
17 lines
270 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class Character : MonoBehaviour
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{
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public Teams team;
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public abstract bool[,] GetValidMoves(Cell[,] cells, Game game);
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}
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public enum Teams
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{
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White, Black
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}
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