[gd_scene load_steps=5 format=2] [ext_resource path="res://assets/textures/pipe.png" type="Texture" id=1] [ext_resource path="res://scripts/Obstacle.cs" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 39.216, 239.928 ) [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 40, 80 ) [node name="Obstacle" type="Area2D"] position = Vector2( 528, 0 ) script = ExtResource( 2 ) [node name="Pipe" type="Area2D" parent="."] position = Vector2( 0, 736 ) [node name="Sprite" type="Sprite" parent="Pipe"] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Pipe"] shape = SubResource( 1 ) [node name="Pipe2" type="Area2D" parent="."] position = Vector2( 0, 96 ) rotation = 3.14159 [node name="Sprite" type="Sprite" parent="Pipe2"] texture = ExtResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Pipe2"] shape = SubResource( 1 ) [node name="Score" type="CollisionShape2D" parent="."] position = Vector2( 0, 416 ) shape = SubResource( 2 ) [connection signal="body_exited" from="." to="." method="_on_Obstacle_player_exited"] [connection signal="body_entered" from="Pipe" to="." method="_on_Pipe_player_entered"] [connection signal="body_entered" from="Pipe2" to="." method="_on_Pipe_player_entered"]