[gd_scene load_steps=8 format=2] [ext_resource path="res://Player.tscn" type="PackedScene" id=1] [ext_resource path="res://assets/textures/background.png" type="Texture" id=2] [ext_resource path="res://Ground.tscn" type="PackedScene" id=3] [ext_resource path="res://assets/textures/gameover.png" type="Texture" id=4] [ext_resource path="res://assets/fonts/flappyfont.TTF" type="DynamicFontData" id=5] [ext_resource path="res://scripts/World.cs" type="Script" id=6] [sub_resource type="DynamicFont" id=1] size = 77 font_data = ExtResource( 5 ) [node name="World" type="Node2D"] script = ExtResource( 6 ) [node name="Background" type="Sprite" parent="."] texture = ExtResource( 2 ) centered = false [node name="Ground" parent="." instance=ExtResource( 3 )] position = Vector2( 0, 8 ) [node name="Overlay" type="CanvasLayer" parent="."] [node name="Score" type="Label" parent="Overlay"] anchor_left = 0.5 anchor_right = 0.5 margin_left = -240.0 margin_right = 240.0 margin_bottom = 160.0 custom_fonts/font = SubResource( 1 ) custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) custom_constants/shadow_offset_x = 2 custom_constants/shadow_offset_y = 2 custom_constants/shadow_as_outline = 2 text = "0" align = 1 valign = 1 __meta__ = { "_edit_use_anchors_": false } [node name="Timer" type="Timer" parent="."] wait_time = 1.65 autostart = true [node name="Player" parent="." instance=ExtResource( 1 )] position = Vector2( 72, 427 ) [node name="GameOver" type="Sprite" parent="."] visible = false position = Vector2( 232, 384 ) texture = ExtResource( 4 ) [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]