Dead Screen
Dead Screen (missing the sync to the Server)
This commit is contained in:
@@ -189,6 +189,87 @@ Transform:
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: -149.19998, y: -101.5}
|
m_AnchoredPosition: {x: -149.19998, y: -124.000015}
|
||||||
m_SizeDelta: {x: 160, y: 30}
|
m_SizeDelta: {x: 160, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &854417905
|
--- !u!114 &854417905
|
||||||
@@ -561,7 +561,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 105.799995, y: -56.099995}
|
m_AnchoredPosition: {x: 105.799995, y: -78.60001}
|
||||||
m_SizeDelta: {x: 297.6238, y: 30}
|
m_SizeDelta: {x: 297.6238, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1047272871
|
--- !u!114 &1047272871
|
||||||
@@ -794,7 +794,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 105.80006, y: -10.699997}
|
m_AnchoredPosition: {x: 105.80006, y: -33.200016}
|
||||||
m_SizeDelta: {x: 297.6238, y: 30}
|
m_SizeDelta: {x: 297.6238, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1174182476
|
--- !u!114 &1174182476
|
||||||
@@ -948,7 +948,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 1, y: 0}
|
m_AnchorMin: {x: 1, y: 0}
|
||||||
m_AnchorMax: {x: 1, y: 0}
|
m_AnchorMax: {x: 1, y: 0}
|
||||||
m_AnchoredPosition: {x: -105.899994, y: 54}
|
m_AnchoredPosition: {x: -105.899994, y: 43}
|
||||||
m_SizeDelta: {x: 160, y: 45.3632}
|
m_SizeDelta: {x: 160, y: 45.3632}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1279274160
|
--- !u!114 &1279274160
|
||||||
@@ -1239,7 +1239,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: 105.80001, y: -101.499985}
|
m_AnchoredPosition: {x: 105.80001, y: -124}
|
||||||
m_SizeDelta: {x: 297.6238, y: 30}
|
m_SizeDelta: {x: 297.6238, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1603203176
|
--- !u!114 &1603203176
|
||||||
@@ -1533,7 +1533,7 @@ RectTransform:
|
|||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||||
m_AnchoredPosition: {x: -149.19998, y: -10.699997}
|
m_AnchoredPosition: {x: -149.19998, y: -33.200016}
|
||||||
m_SizeDelta: {x: 160, y: 30}
|
m_SizeDelta: {x: 160, y: 30}
|
||||||
m_Pivot: {x: 0.5, y: 0.5}
|
m_Pivot: {x: 0.5, y: 0.5}
|
||||||
--- !u!114 &1783690559
|
--- !u!114 &1783690559
|
||||||
|
|||||||
@@ -27,6 +27,7 @@ public class Player : MonoBehaviour
|
|||||||
private Vector3 lastPosition = new Vector3();
|
private Vector3 lastPosition = new Vector3();
|
||||||
private Quaternion lastRotation = new Quaternion();
|
private Quaternion lastRotation = new Quaternion();
|
||||||
|
|
||||||
|
|
||||||
//network
|
//network
|
||||||
private Client client = null;
|
private Client client = null;
|
||||||
|
|
||||||
@@ -37,8 +38,7 @@ public class Player : MonoBehaviour
|
|||||||
//lock the cursor
|
//lock the cursor
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
camera = GetComponentInChildren<Camera>();
|
camera = GetComponentInChildren<Camera>();
|
||||||
transform.position = new Vector3((byte)transform.position.x,
|
transform.position = GetDefaultPlayerPosition();
|
||||||
world.GetHeight((byte)transform.position.x, (byte)transform.position.z) + 2, (byte)transform.position.z);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Jump()
|
private void Jump()
|
||||||
@@ -96,9 +96,9 @@ public class Player : MonoBehaviour
|
|||||||
rotX -= mouseY * 1.4f;
|
rotX -= mouseY * 1.4f;
|
||||||
rotX = Mathf.Clamp(rotX, -90, 90);
|
rotX = Mathf.Clamp(rotX, -90, 90);
|
||||||
|
|
||||||
camera.transform.localRotation = Quaternion.Euler(rotX, 0, 0);
|
camera.transform.localRotation = Quaternion.Euler(rotX * Time.timeScale, 0, 0);
|
||||||
|
|
||||||
transform.Rotate(0, mouseX, 0);
|
transform.Rotate(0, mouseX * Time.timeScale, 0);
|
||||||
|
|
||||||
//send destroy block request to server
|
//send destroy block request to server
|
||||||
if (Input.GetMouseButtonDown(0))
|
if (Input.GetMouseButtonDown(0))
|
||||||
@@ -116,9 +116,14 @@ public class Player : MonoBehaviour
|
|||||||
if (Physics.Raycast(camera.transform.position, camera.transform.forward, out RaycastHit hit))
|
if (Physics.Raycast(camera.transform.position, camera.transform.forward, out RaycastHit hit))
|
||||||
{
|
{
|
||||||
hit.point -= camera.transform.forward / 10;
|
hit.point -= camera.transform.forward / 10;
|
||||||
client.EditBlock(hit.point, 4);
|
client.EditBlock(hit.point, 5);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (transform.position.y < 0)
|
||||||
|
{
|
||||||
|
world.ShowDeadScreen();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CalculateVelocity()
|
private void CalculateVelocity()
|
||||||
@@ -289,5 +294,11 @@ public class Player : MonoBehaviour
|
|||||||
this.rotation = rotation;
|
this.rotation = rotation;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Vector3 GetDefaultPlayerPosition()
|
||||||
|
{
|
||||||
|
return new Vector3((byte)transform.position.x,
|
||||||
|
world.GetHeight((byte)transform.position.x, (byte)transform.position.z) + 2, (byte)transform.position.z);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,9 @@ using System;
|
|||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class World : MonoBehaviour
|
public class World : MonoBehaviour
|
||||||
{
|
{
|
||||||
@@ -17,6 +20,9 @@ public class World : MonoBehaviour
|
|||||||
private Queue<Player.PlayerRotationsUpdateData> playersRotationsToUpdate =
|
private Queue<Player.PlayerRotationsUpdateData> playersRotationsToUpdate =
|
||||||
new Queue<Player.PlayerRotationsUpdateData>();
|
new Queue<Player.PlayerRotationsUpdateData>();
|
||||||
|
|
||||||
|
[SerializeField] private Player player;
|
||||||
|
[SerializeField] private GameObject deadScreen;
|
||||||
|
|
||||||
//chunks
|
//chunks
|
||||||
private Chunk[,] chunks;
|
private Chunk[,] chunks;
|
||||||
private Queue<ChunkCoord> chunksToUpdate = new Queue<ChunkCoord>();
|
private Queue<ChunkCoord> chunksToUpdate = new Queue<ChunkCoord>();
|
||||||
@@ -217,15 +223,25 @@ public class World : MonoBehaviour
|
|||||||
return blockData[blockID].textures;
|
return blockData[blockID].textures;
|
||||||
}
|
}
|
||||||
|
|
||||||
//get the perlin noise height
|
//get the height
|
||||||
public byte GetHeight(int x, int z)
|
public byte GetHeight(int x, int z)
|
||||||
{
|
{
|
||||||
float scale = 0.025f;
|
int xChunk = x / Data.chunkWidth;
|
||||||
byte perlinHeight = 10;
|
int zChunk = z / Data.chunkWidth;
|
||||||
byte groundHeight = 10;
|
|
||||||
|
|
||||||
byte height = (byte)(Mathf.PerlinNoise((x) * scale + 0.1f, (z) * scale + 0.1f) * perlinHeight + groundHeight);
|
int xInChunk = x - (xChunk * Data.chunkWidth);
|
||||||
return height;
|
int zInChunk = z - (zChunk * Data.chunkWidth);
|
||||||
|
|
||||||
|
Chunk c = chunks[xChunk, zChunk];
|
||||||
|
for (int y = 0; y < Data.chunkHeight; y++)
|
||||||
|
{
|
||||||
|
if (c.blocks[xInChunk, y, zInChunk] == 0)
|
||||||
|
{
|
||||||
|
return (byte)(y - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return 250;
|
||||||
}
|
}
|
||||||
|
|
||||||
//edit a block in local chunk storage
|
//edit a block in local chunk storage
|
||||||
@@ -282,4 +298,28 @@ public class World : MonoBehaviour
|
|||||||
public string name;
|
public string name;
|
||||||
public byte[] textures = new byte[6];
|
public byte[] textures = new byte[6];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ShowDeadScreen()
|
||||||
|
{
|
||||||
|
Cursor.visible = true;
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
deadScreen.SetActive(true);
|
||||||
|
Time.timeScale = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RespawnButton()
|
||||||
|
{
|
||||||
|
Cursor.visible = false;
|
||||||
|
Cursor.lockState = CursorLockMode.Confined;
|
||||||
|
Time.timeScale = 1;
|
||||||
|
player.transform.position = player.GetDefaultPlayerPosition();
|
||||||
|
deadScreen.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void QuitButton()
|
||||||
|
{
|
||||||
|
client.Disconnect();
|
||||||
|
SceneManager.LoadScene("Login");
|
||||||
|
deadScreen.SetActive(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -7,6 +7,7 @@
|
|||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.31",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.4.8",
|
"com.unity.timeline": "1.4.8",
|
||||||
|
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.1",
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
"com.unity.modules.androidjni": "1.0.0",
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
|||||||
@@ -50,6 +50,22 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.sysroot": {
|
||||||
|
"version": "2.0.2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.sysroot.linux-x86_64": {
|
||||||
|
"version": "2.0.1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.sysroot": "2.0.2"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.1.31",
|
"version": "1.1.31",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
@@ -82,6 +98,16 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.toolchain.win-x86_64-linux-x86_64": {
|
||||||
|
"version": "2.0.1",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.sysroot": "2.0.2",
|
||||||
|
"com.unity.sysroot.linux-x86_64": "2.0.1"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.ugui": {
|
"com.unity.ugui": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|||||||
@@ -603,7 +603,7 @@ PlayerSettings:
|
|||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
platformArchitecture: {}
|
platformArchitecture: {}
|
||||||
scriptingBackend:
|
scriptingBackend:
|
||||||
Standalone: 1
|
Standalone: 0
|
||||||
il2cppCompilerConfiguration: {}
|
il2cppCompilerConfiguration: {}
|
||||||
managedStrippingLevel: {}
|
managedStrippingLevel: {}
|
||||||
incrementalIl2cppBuild: {}
|
incrementalIl2cppBuild: {}
|
||||||
@@ -621,8 +621,8 @@ PlayerSettings:
|
|||||||
Standalone: 3
|
Standalone: 3
|
||||||
m_RenderingPath: 1
|
m_RenderingPath: 1
|
||||||
m_MobileRenderingPath: 1
|
m_MobileRenderingPath: 1
|
||||||
metroPackageName: Template_3D
|
metroPackageName: Template3D
|
||||||
metroPackageVersion:
|
metroPackageVersion: 1.0.0.0
|
||||||
metroCertificatePath:
|
metroCertificatePath:
|
||||||
metroCertificatePassword:
|
metroCertificatePassword:
|
||||||
metroCertificateSubject:
|
metroCertificateSubject:
|
||||||
@@ -630,7 +630,7 @@ PlayerSettings:
|
|||||||
metroCertificateNotAfter: 0000000000000000
|
metroCertificateNotAfter: 0000000000000000
|
||||||
metroApplicationDescription: Template_3D
|
metroApplicationDescription: Template_3D
|
||||||
wsaImages: {}
|
wsaImages: {}
|
||||||
metroTileShortName:
|
metroTileShortName: Minecraft Client
|
||||||
metroTileShowName: 0
|
metroTileShowName: 0
|
||||||
metroMediumTileShowName: 0
|
metroMediumTileShowName: 0
|
||||||
metroLargeTileShowName: 0
|
metroLargeTileShowName: 0
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.31",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.4.8",
|
"com.unity.timeline": "1.4.8",
|
||||||
|
"com.unity.toolchain.win-x86_64-linux-x86_64": "2.0.1",
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
"com.unity.modules.androidjni": "1.0.0",
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
|||||||
@@ -50,6 +50,22 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.sysroot": {
|
||||||
|
"version": "2.0.2",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.sysroot.linux-x86_64": {
|
||||||
|
"version": "2.0.1",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.sysroot": "2.0.2"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.test-framework": {
|
"com.unity.test-framework": {
|
||||||
"version": "1.1.31",
|
"version": "1.1.31",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
@@ -82,6 +98,16 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.toolchain.win-x86_64-linux-x86_64": {
|
||||||
|
"version": "2.0.1",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.sysroot": "2.0.2",
|
||||||
|
"com.unity.sysroot.linux-x86_64": "2.0.1"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.ugui": {
|
"com.unity.ugui": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|||||||
@@ -621,8 +621,8 @@ PlayerSettings:
|
|||||||
Standalone: 3
|
Standalone: 3
|
||||||
m_RenderingPath: 1
|
m_RenderingPath: 1
|
||||||
m_MobileRenderingPath: 1
|
m_MobileRenderingPath: 1
|
||||||
metroPackageName: Template_3D
|
metroPackageName: Template3D
|
||||||
metroPackageVersion:
|
metroPackageVersion: 1.0.0.0
|
||||||
metroCertificatePath:
|
metroCertificatePath:
|
||||||
metroCertificatePassword:
|
metroCertificatePassword:
|
||||||
metroCertificateSubject:
|
metroCertificateSubject:
|
||||||
@@ -630,7 +630,7 @@ PlayerSettings:
|
|||||||
metroCertificateNotAfter: 0000000000000000
|
metroCertificateNotAfter: 0000000000000000
|
||||||
metroApplicationDescription: Template_3D
|
metroApplicationDescription: Template_3D
|
||||||
wsaImages: {}
|
wsaImages: {}
|
||||||
metroTileShortName:
|
metroTileShortName: Minecraft Server
|
||||||
metroTileShowName: 0
|
metroTileShowName: 0
|
||||||
metroMediumTileShowName: 0
|
metroMediumTileShowName: 0
|
||||||
metroLargeTileShowName: 0
|
metroLargeTileShowName: 0
|
||||||
|
|||||||
Reference in New Issue
Block a user