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a/Minecraft Client/Assets/Scripts/Game/Chunk.cs b/Minecraft Client/Assets/Scripts/Game/Chunk.cs new file mode 100644 index 0000000..c3367b5 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Chunk.cs @@ -0,0 +1,137 @@ +using System.Collections; +using System.Collections.Generic; +using System.Data.Common; +using UnityEngine; + +public class Chunk +{ + //basic + private Material material; + private ChunkCoord chunkPosition; + private World world; + + //rendering + public GameObject gameObject; + private MeshFilter meshFilter; + private MeshRenderer meshRenderer; + + //data + private List vertices = new List(); + private List uv = new List(); + private List triangles = new List(); + public byte[,,] blocks; + private int triangleIndex = 0; + + //physics + private MeshCollider collider; + + public Chunk(Material material, ChunkCoord chunkPosition, World world, byte[,,] blocks) + { + this.blocks = blocks; + this.material = material; + this.chunkPosition = chunkPosition; + this.world = world; + } + + + //initializes the chunks components + public void Initialize() + { + gameObject = new GameObject(chunkPosition.x + ", " + chunkPosition.z); + gameObject.transform.position = + new Vector3(chunkPosition.x * Data.chunkWidth, 0, chunkPosition.z * Data.chunkWidth); + meshFilter = gameObject.AddComponent(); + meshRenderer = gameObject.AddComponent(); + collider = gameObject.AddComponent(); + } + + public void AddBlocks() + { + for (int y = 0; y < Data.chunkHeight; y++) + { + for (int x = 0; x < Data.chunkWidth; x++) + { + for (int z = 0; z < Data.chunkWidth; z++) + { + AddBlock(x, y, z); + } + } + } + } + + //adds the data of a single block + private void AddBlock(int x, int y, int z) + { + byte[] textures = world.GetTextures(blocks[x, y, z]); + + //only draw solid blocks + if(blocks[x, y, z] != 0) + { + for (int f = 0; f < 6; f++) + { + //check for connecting faces + if (!world.CheckBlock(new Vector3(x + Data.faceChecks[f].x + chunkPosition.x * Data.chunkWidth, + y + Data.faceChecks[f].y, + z + Data.faceChecks[f].z + chunkPosition.z * Data.chunkWidth))) + { + for (int v = 0; v < 6; v++) + { + vertices.Add(Data.vertices[Data.triangles[f, v]] + new Vector3(x, y, z)); + triangles.Add(triangleIndex); + triangleIndex++; + } + + AddUV(textures[f]); + } + } + } + } + + + //add uv to a face + private void AddUV(byte textureID) + { + float y = (int)(textureID / Data.textureAtlasSize); + float x = (int)(textureID - (y * Data.textureAtlasSize)); + float textureSize = 1f / Data.textureAtlasSize; + + y /= Data.textureAtlasSize; + x /= Data.textureAtlasSize; + y = 1 - y; + + uv.Add(new Vector2(x, y - textureSize)); + uv.Add(new Vector2(x, y)); + uv.Add(new Vector2(x + textureSize, y - textureSize)); + uv.Add(new Vector2(x + textureSize, y - textureSize)); + uv.Add(new Vector2(x, y)); + uv.Add(new Vector2(x + textureSize, y)); + } + + //creates the final mesh + public void CreateMesh() + { + Mesh mesh = new Mesh(); + mesh.vertices = vertices.ToArray(); + mesh.triangles = triangles.ToArray(); + mesh.uv = uv.ToArray(); + mesh.RecalculateNormals(); + meshFilter.mesh = mesh; + meshRenderer.material = material; + collider.sharedMesh = mesh; + } + + public void Edit(byte x, byte y, byte z, byte blockID) + { + blocks[x, y, z] = blockID; + } + + public void Update() + { + vertices.Clear(); + triangles.Clear(); + uv.Clear(); + triangleIndex = 0; + AddBlocks(); + CreateMesh(); + } +} diff --git a/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta b/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta new file mode 100644 index 0000000..7f55dff --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a5d27935c6d501a41a2d972b8ff6cc7c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs new file mode 100644 index 0000000..bf72675 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[Serializable] +public class ChunkCoord +{ + public ChunkCoord(int x, int z) + { + this.x = x; + this.z = z; + } + + public int x; + public int z; +} diff --git a/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta new file mode 100644 index 0000000..a453bd3 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9b0ff680cf7becd4a905cd0f219efa91 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Game/Client.cs b/Minecraft Client/Assets/Scripts/Game/Client.cs new file mode 100644 index 0000000..e8e55f0 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Client.cs @@ -0,0 +1,159 @@ +using System.Collections; +using System.Collections.Generic; +using System.Net; +using System.Net.Sockets; +using System.Text; +using System.Threading; +using UnityEngine; + +public class Client +{ + //game + private World world; + private string name; + + //network + private UdpClient client; + private int port; + private Thread receiveThread; + + public Client(string hostname, int port, World world, string name) + { + this.port = port; + this.world = world; + this.name = name; + + //setup client + client = new UdpClient(); + client.DontFragment = false; + + IPAddress address; + if (IPAddress.TryParse(hostname, out address)) + { + address = IPAddress.Parse(hostname); + client.Connect(address, port); + } + else + { + client.Connect(hostname, port); + } + + //get world size + + List sendList = new List(); + sendList.Add(2); + + byte[] asciiName = Encoding.ASCII.GetBytes(name); + foreach (byte b in asciiName) + { + sendList.Add(b); + } + + Send(sendList.ToArray()); + IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0); + byte[] data = client.Receive(ref endPoint); + if (data[0] == 2) + { + world.worldSize = data[1]; + world.CreateChunkArray(); + } + + //send init message + Send(new byte[]{0}); + + byte xChunk = 0; + byte zChunk = 0; + + while (true) + { + endPoint = new IPEndPoint(IPAddress.Any, 0); + data = client.Receive(ref endPoint); + + if (data[0] == 1) + { + if (data[1] == 1) + { + break; + } + + //in world transfer + byte[,,] blocks = new byte[Data.chunkWidth, Data.chunkHeight, Data.chunkWidth]; + int i = 2; + + for (int y = 0; y < Data.chunkHeight; y++) + { + for (int x = 0; x < Data.chunkWidth; x++) + { + for (int z = 0; z < Data.chunkWidth; z++) + { + blocks[x, y, z] = data[i]; + i++; + } + } + } + + world.InitChunk(xChunk, zChunk, blocks); + + zChunk++; + xChunk += (byte)(zChunk / world.worldSize); + + if (zChunk / world.worldSize == 1) + { + zChunk = 0; + } + } + + Send(new byte[]{5}); + } + + world.CreateChunks(); + //world transfer finished + + //start listening + receiveThread = new Thread(Receive); + receiveThread.Start(); + } + + private void Receive() + { + while(true) + { + IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0); + byte[] data = client.Receive(ref endPoint); + + if (data[0] == 3) + { + ChunkCoord chunk = new ChunkCoord(data[1], data[2]); + Vector3 positionInChunk = new Vector3(data[3], data[4], data[5]); + byte blockID = data[6]; + + world.EditBlock(chunk, positionInChunk, blockID); + } + } + } + + public void EditBlock(Vector3 positionInWorld, byte blockID) + { + ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth), + (int)(positionInWorld.z / Data.chunkWidth)); + + byte xInChunk = (byte)(positionInWorld.x - chunk.x * Data.chunkWidth); + byte yInChunk = (byte)positionInWorld.y; + byte zInChunk = (byte)(positionInWorld.z - chunk.z * Data.chunkWidth); + + //send Chunk with position in Chunk + Send(new byte[] { 3, (byte)chunk.x, (byte)chunk.z, xInChunk, yInChunk, zInChunk, blockID }); + } + + private void Send(byte[] data) + { + client.Send(data, data.Length); + } + + public void Disconnect() + { + Send(new byte[] { 4 }); + receiveThread.Abort(); + client.Close(); + } +} diff --git a/Minecraft Client/Assets/Scripts/Game/Client.cs.meta b/Minecraft Client/Assets/Scripts/Game/Client.cs.meta new file mode 100644 index 0000000..b45e2e8 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Client.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7ca7d1e5089330a4392f77344cf27891 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Game/Data.cs b/Minecraft Client/Assets/Scripts/Game/Data.cs new file mode 100644 index 0000000..5ffe058 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Data.cs @@ -0,0 +1,53 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Data +{ + public static int chunkWidth = 15, chunkHeight = 250; + public static int textureAtlasSize = 16; + + public static readonly Vector3[] vertices = + { + new Vector3(0, 0, 0), + new Vector3(1, 0, 0), + new Vector3(1, 1, 0), + new Vector3(0, 1, 0), + new Vector3(1, 0, 1), + new Vector3(0, 0, 1), + new Vector3(0, 1, 1), + new Vector3(1, 1, 1) + }; + + public static readonly int[,] triangles = + { + //front + {0, 3, 1, 1, 3, 2}, + //back + {4, 7, 5, 5, 7, 6}, + //top + {3, 6, 2, 2, 6, 7}, + //bottom + {5, 0, 4, 4, 0, 1}, + //left + {5, 6, 0, 0, 6, 3}, + //right + {1, 2, 4, 4, 2, 7}, + }; + + public static readonly Vector3[] faceChecks = + { + //front + new Vector3(0, 0, -1), + //back + new Vector3(0, 0, 1), + //top + new Vector3(0, 1, 0), + //bottom + new Vector3(0, -1, 0), + //left + new Vector3(-1, 0, 0), + //right + new Vector3(1, 0, 0), + }; +} diff --git a/Minecraft Client/Assets/Scripts/Game/Data.cs.meta b/Minecraft Client/Assets/Scripts/Game/Data.cs.meta new file mode 100644 index 0000000..f75422c --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Data.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 643914e5a873de34baea75d649800005 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Game/Player.cs b/Minecraft Client/Assets/Scripts/Game/Player.cs new file mode 100644 index 0000000..e3f3e85 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Player.cs @@ -0,0 +1,63 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Player : MonoBehaviour +{ + //game + [SerializeField] private float mouseSpeed; + [SerializeField] private float moveSpeed; + [SerializeField] private World world; + private Camera camera = null; + + //network + private Client client = null; + + private void Start() + { + client = world.GetClient(); + Cursor.lockState = CursorLockMode.Locked; + camera = GetComponentInChildren(); + } + + private void Update() + { + transform.Rotate(0, Input.GetAxis("Mouse X") * mouseSpeed, 0); + camera.transform.Rotate(-Input.GetAxis("Mouse Y") * mouseSpeed, 0, 0); + + float up = 0; + if (Input.GetKey(KeyCode.Space)) + { + up = 1; + } + + if (Input.GetKey(KeyCode.LeftShift)) + { + up = -1; + } + + transform.Translate(Input.GetAxis("Horizontal") * moveSpeed * Time.deltaTime, up * moveSpeed * Time.deltaTime, + Input.GetAxis("Vertical") * moveSpeed * Time.deltaTime); + + if (Input.GetMouseButtonDown(0)) + { + RaycastHit hit; + if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit)) + { + hit.point += camera.transform.forward / 10; + client.EditBlock(hit.point, 0); + } + } + + if (Input.GetMouseButtonDown(1)) + { + RaycastHit hit; + if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit)) + { + hit.point -= camera.transform.forward / 10; + client.EditBlock(hit.point, 4); + } + } + } +} diff --git a/Minecraft Client/Assets/Scripts/Game/Player.cs.meta b/Minecraft Client/Assets/Scripts/Game/Player.cs.meta new file mode 100644 index 0000000..906d491 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/Player.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 68efa1f8faa15f54b905841d23d36864 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Game/World.cs b/Minecraft Client/Assets/Scripts/Game/World.cs new file mode 100644 index 0000000..41ce021 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/World.cs @@ -0,0 +1,209 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class World : MonoBehaviour +{ + //basic + [SerializeField] private Material material; + public int worldSize; + private string name; + private string ip; + private int port; + + //chunks + private Chunk[,] chunks; + private Queue chunksToUpdate = new Queue(); + + //blocks + [SerializeField] private BlockData[] blockData; + + //network + private Client client; + + private void Start() + { + name = PlayerPrefs.GetString("userName"); + ip = PlayerPrefs.GetString("serverIP"); + port = int.Parse(PlayerPrefs.GetString("port")); + client = new Client(ip, port, this, name); + } + + private void Update() + { + if (chunksToUpdate.Count > 0) + { + ChunkCoord chunk = chunksToUpdate.Dequeue(); + chunks[chunk.x, chunk.z].Update(); + } + } + + public void CreateChunkArray() + { + chunks = new Chunk[worldSize, worldSize]; + } + + public void InitChunk(int x, int z, byte[,,] blocks) + { + chunks[x, z] = new Chunk(material, new ChunkCoord(x, z), this, blocks); + } + + //creates an array of chunks + public void CreateChunks() + { + for (int x = 0; x < worldSize; x++) + { + for (int z = 0; z < worldSize; z++) + { + chunks[x, z].Initialize(); + chunks[x, z].gameObject.transform.SetParent(gameObject.transform); + chunks[x, z].AddBlocks(); + chunks[x, z].CreateMesh(); + } + } + } + + //return the ID of a block + public byte GetBlockID(Vector3 positionInWorld) + { + byte height = GetHeight((int)positionInWorld.x, (int)positionInWorld.z); + + //world pass + if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 || + positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y > height || + positionInWorld.z >= worldSize * Data.chunkWidth) + { + return 0; + } + + //chunk pass + if ((int)positionInWorld.y == height) + { + return 3; + } + + if ((int)positionInWorld.y == 0) + { + return 1; + } + + if ((int)positionInWorld.y > height - 3) + { + return 2; + } + + if ((int)positionInWorld.y < height) + { + return 4; + } + + return 0; + } + + //returns if a block is on the position + public bool CheckBlock(Vector3 positionInWorld) + { + if (positionInWorld.x < -1 || positionInWorld.z < -1 || + positionInWorld.x > worldSize * Data.chunkWidth || + positionInWorld.z > worldSize * Data.chunkWidth) + { + return false; + } + + + if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 || + positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y >= Data.chunkHeight || + positionInWorld.z >= worldSize * Data.chunkWidth) + { + return true; + } + + ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth), + (int)(positionInWorld.z / Data.chunkWidth)); + + int xInChunk = (int)(positionInWorld.x - chunk.x * Data.chunkWidth); + int yInChunk = (int)positionInWorld.y; + int zInChunk = (int)(positionInWorld.z - chunk.z * Data.chunkWidth); + + if (chunks[chunk.x, chunk.z] != null) + { + if (chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] == 0) + { + return false; + } + } + + return true; + } + + //return textures array of a block + public byte[] GetTextures(byte blockID) + { + return blockData[blockID].textures; + } + + private byte GetHeight(int x, int z) + { + float scale = 0.025f; + byte perlinHeight = 10; + byte groundHeight = 10; + + byte height = (byte)(Mathf.PerlinNoise((x) * scale + 0.1f, (z) * scale + 0.1f) * perlinHeight + groundHeight); + return height; + } + + public void EditBlock(ChunkCoord chunk, Vector3 positionInChunk, byte blockID) + { + byte xInChunk = (byte)(positionInChunk.x); + byte yInChunk = (byte)positionInChunk.y; + byte zInChunk = (byte)(positionInChunk.z); + + //edit block in chunk + if(chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] != 1) + { + chunks[chunk.x, chunk.z].Edit(xInChunk, yInChunk, zInChunk, blockID); + chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z)); + + //update surrounding chunks + if (chunk.x - 1 >= 0) + { + chunksToUpdate.Enqueue(new ChunkCoord(chunk.x - 1, chunk.z)); + } + + if (chunk.x + 1 < worldSize) + { + chunksToUpdate.Enqueue(new ChunkCoord(chunk.x + 1, chunk.z)); + } + + if (chunk.z - 1 >= 0) + { + chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z - 1)); + } + + if (chunk.z + 1 < worldSize) + { + chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z + 1)); + } + } + } + + private void OnApplicationQuit() + { + client.Disconnect(); + } + + + public Client GetClient() + { + return client; + } + + + [Serializable] + public class BlockData + { + public string name; + public byte[] textures = new byte[6]; + } +} diff --git a/Minecraft Client/Assets/Scripts/Game/World.cs.meta b/Minecraft Client/Assets/Scripts/Game/World.cs.meta new file mode 100644 index 0000000..818c984 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Game/World.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 5457f26f725053d46bffb9885acfd7d8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Login.meta b/Minecraft Client/Assets/Scripts/Login.meta new file mode 100644 index 0000000..b9a982e --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Login.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8ce3777e92c3fce48ae215f4f1576933 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scripts/Login/Login.cs b/Minecraft Client/Assets/Scripts/Login/Login.cs new file mode 100644 index 0000000..932c470 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Login/Login.cs @@ -0,0 +1,40 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.SceneManagement; +using UnityEngine.UI; + +public class Login : MonoBehaviour +{ + [SerializeField] private InputField userName; + [SerializeField] private InputField serverIP; + [SerializeField] private InputField port; + + private void Start() + { + if (PlayerPrefs.HasKey("userName")) + { + userName.text = PlayerPrefs.GetString("userName"); + } + + if (PlayerPrefs.HasKey("serverIP")) + { + serverIP.text = PlayerPrefs.GetString("serverIP"); + } + + if (PlayerPrefs.HasKey("port")) + { + port.text = PlayerPrefs.GetString("port"); + } + } + + public void ButtonSend() + { + PlayerPrefs.SetString("userName", userName.text); + PlayerPrefs.SetString("serverIP", serverIP.text); + PlayerPrefs.SetString("port", port.text); + PlayerPrefs.Save(); + + SceneManager.LoadScene("Scenes/Game", LoadSceneMode.Single); + } +} diff --git a/Minecraft Client/Assets/Scripts/Login/Login.cs.meta b/Minecraft Client/Assets/Scripts/Login/Login.cs.meta new file mode 100644 index 0000000..1e28d08 --- /dev/null +++ b/Minecraft Client/Assets/Scripts/Login/Login.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: db3663bcb190ea64f93d6089e1021f58 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Packages/manifest.json b/Minecraft Client/Packages/manifest.json new file mode 100644 index 0000000..35baba0 --- /dev/null +++ b/Minecraft Client/Packages/manifest.json @@ -0,0 +1,43 @@ +{ + "dependencies": { + "com.unity.collab-proxy": "1.15.16", + "com.unity.ide.rider": "2.0.7", + "com.unity.ide.visualstudio": "2.0.14", + "com.unity.ide.vscode": "1.2.5", + "com.unity.test-framework": "1.1.31", + "com.unity.textmeshpro": "3.0.6", + "com.unity.timeline": "1.4.8", + "com.unity.ugui": "1.0.0", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + 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Client/ProjectSettings/TagManager.asset @@ -0,0 +1,43 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!78 &1 +TagManager: + serializedVersion: 2 + tags: [] + layers: + - Default + - TransparentFX + - Ignore Raycast + - + - Water + - UI + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + m_SortingLayers: + - name: Default + uniqueID: 0 + locked: 0 diff --git a/Minecraft Client/ProjectSettings/TimeManager.asset b/Minecraft Client/ProjectSettings/TimeManager.asset new file mode 100644 index 0000000..558a017 --- /dev/null +++ b/Minecraft Client/ProjectSettings/TimeManager.asset @@ -0,0 +1,9 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!5 &1 +TimeManager: + m_ObjectHideFlags: 0 + Fixed Timestep: 0.02 + Maximum Allowed Timestep: 0.33333334 + m_TimeScale: 1 + Maximum Particle Timestep: 0.03 diff --git a/Minecraft Client/ProjectSettings/UnityConnectSettings.asset b/Minecraft Client/ProjectSettings/UnityConnectSettings.asset new file mode 100644 index 0000000..6125b30 --- /dev/null +++ b/Minecraft Client/ProjectSettings/UnityConnectSettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 0 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com + m_TestInitMode: 0 + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com + m_Enabled: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 0 + m_TestMode: 0 + m_InitializeOnStartup: 1 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/Minecraft Client/ProjectSettings/VFXManager.asset b/Minecraft Client/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/Minecraft Client/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/Minecraft Client/ProjectSettings/VersionControlSettings.asset b/Minecraft Client/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..dca2881 --- /dev/null +++ b/Minecraft Client/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_CollabEditorSettings: + inProgressEnabled: 1 diff --git a/Minecraft Client/ProjectSettings/XRSettings.asset b/Minecraft Client/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/Minecraft Client/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file diff --git a/Minecraft Server/.gitignore b/Minecraft Server/.gitignore new file mode 100644 index 0000000..90758be --- /dev/null +++ b/Minecraft Server/.gitignore @@ -0,0 +1,63 @@ +# Modified from: +# https://github.com/github/gitignore/blob/master/Unity.gitignore + +/[Ll]ibrary/ +/[Uu]serSettings/ +[Tt]emp/ +[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Mm]emoryCaptures/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# [Aa]ssets/AssetStoreTools* + +# Visual Studio cache directory +.vs/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Builds +*.apk +*.unitypackage + +# Crashlytics generated file +crashlytics-build.properties + +# Windows +Thumbs.db +Thumbs.db.meta + +# MacOS +*.DS_Store + +# VS Code +*.vscode \ No newline at end of file diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore new file mode 100644 index 0000000..40ebae9 --- /dev/null +++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore @@ -0,0 +1,13 @@ +# Default ignored files +/shelf/ +/workspace.xml +# Rider ignored files +/projectSettingsUpdater.xml +/.idea.Minecraft Server.iml +/contentModel.xml +/modules.xml +# Editor-based HTTP Client requests +/httpRequests/ +# Datasource local storage ignored files +/dataSources/ +/dataSources.local.xml diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml new file mode 100644 index 0000000..df87cf9 --- /dev/null +++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml new file mode 100644 index 0000000..7b08163 --- /dev/null +++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/Minecraft Server/Assets/.gitignore b/Minecraft Server/Assets/.gitignore new file mode 100644 index 0000000..90758be --- /dev/null +++ b/Minecraft Server/Assets/.gitignore @@ -0,0 +1,63 @@ +# Modified from: +# https://github.com/github/gitignore/blob/master/Unity.gitignore + +/[Ll]ibrary/ +/[Uu]serSettings/ +[Tt]emp/ +[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Mm]emoryCaptures/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# [Aa]ssets/AssetStoreTools* + +# Visual Studio cache directory +.vs/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Builds +*.apk +*.unitypackage + +# Crashlytics generated file +crashlytics-build.properties + +# Windows +Thumbs.db +Thumbs.db.meta + +# MacOS +*.DS_Store + +# VS Code +*.vscode \ No newline at end of file diff --git a/Minecraft Server/Assets/Content.meta b/Minecraft Server/Assets/Content.meta new file mode 100644 index 0000000..5a9ca7d --- /dev/null +++ b/Minecraft Server/Assets/Content.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 958ba5cd973c5fd4d99641ffd183759a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png new file mode 100644 index 0000000..e7ebe95 Binary files /dev/null and b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png differ diff --git a/Minecraft 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externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 0 + aniso: 1 + mipBias: 0 + wrapU: 0 + wrapV: 0 + wrapW: 0 + nPOTScale: 1 + lightmap: 0 + compressionQuality: 50 + spriteMode: 0 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 0 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + platformSettings: + - serializedVersion: 3 + buildTarget: 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file mode 100644 index 0000000..7fbc04b --- /dev/null +++ b/Minecraft Server/Assets/Game.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 04e1845e087de6144ad3e4f0879cbfb0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Game/Chunk.cs b/Minecraft Server/Assets/Game/Chunk.cs new file mode 100644 index 0000000..fcdd1d3 --- /dev/null +++ b/Minecraft Server/Assets/Game/Chunk.cs @@ -0,0 +1,55 @@ +using System.Collections; +using System.Collections.Generic; +using System.Data.Common; +using UnityEngine; + +public class Chunk +{ + //basic + private ChunkCoord chunkPosition; + private World world; + + //rendering + public GameObject gameObject; + + //data + public byte[,,] blocks = new byte[Data.chunkWidth, Data.chunkHeight, Data.chunkWidth]; + + public Chunk(ChunkCoord chunkPosition, World world) + { + this.chunkPosition = chunkPosition; + this.world = world; + + Initialize(); + } + + + //initializes the chunks components + private void Initialize() + { + gameObject = new GameObject(chunkPosition.x + ", " + chunkPosition.z); + gameObject.transform.position = + new Vector3(chunkPosition.x * Data.chunkWidth, 0, chunkPosition.z * Data.chunkWidth); + } + + //writes the block data + public void PopulateBlocks() + { + for (int y = 0; y < Data.chunkHeight; y++) + { + for (int x = 0; x < Data.chunkWidth; x++) + { + for (int z = 0; z < Data.chunkWidth; z++) + { + blocks[x, y, z] = world.GetBlockID(new Vector3(x + chunkPosition.x * Data.chunkWidth, + y, z + chunkPosition.z * Data.chunkWidth)); + } + } + } + } + + public void Update(byte x, byte y, byte z, byte blockID) + { + blocks[x, y, z] = blockID; + } +} diff --git a/Minecraft Server/Assets/Game/Chunk.cs.meta b/Minecraft Server/Assets/Game/Chunk.cs.meta new file mode 100644 index 0000000..7f55dff --- /dev/null +++ b/Minecraft Server/Assets/Game/Chunk.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a5d27935c6d501a41a2d972b8ff6cc7c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Game/ChunkCoord.cs b/Minecraft Server/Assets/Game/ChunkCoord.cs new file mode 100644 index 0000000..bf72675 --- /dev/null +++ b/Minecraft Server/Assets/Game/ChunkCoord.cs @@ -0,0 +1,17 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +[Serializable] +public class ChunkCoord +{ + public ChunkCoord(int x, int z) + { + this.x = x; + this.z = z; + } + + public int x; + public int z; +} diff --git a/Minecraft Server/Assets/Game/ChunkCoord.cs.meta b/Minecraft Server/Assets/Game/ChunkCoord.cs.meta new file mode 100644 index 0000000..a453bd3 --- /dev/null +++ b/Minecraft Server/Assets/Game/ChunkCoord.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9b0ff680cf7becd4a905cd0f219efa91 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Game/Data.cs b/Minecraft Server/Assets/Game/Data.cs new file mode 100644 index 0000000..5ffe058 --- /dev/null +++ b/Minecraft Server/Assets/Game/Data.cs @@ -0,0 +1,53 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Data +{ + public static int chunkWidth = 15, chunkHeight = 250; + public static int textureAtlasSize = 16; + + public static readonly Vector3[] vertices = + { + new Vector3(0, 0, 0), + new Vector3(1, 0, 0), + new Vector3(1, 1, 0), + new Vector3(0, 1, 0), + new Vector3(1, 0, 1), + new Vector3(0, 0, 1), + new Vector3(0, 1, 1), + new Vector3(1, 1, 1) + }; + + public static readonly int[,] triangles = + { + //front + {0, 3, 1, 1, 3, 2}, + //back + {4, 7, 5, 5, 7, 6}, + //top + {3, 6, 2, 2, 6, 7}, + //bottom + {5, 0, 4, 4, 0, 1}, + //left + {5, 6, 0, 0, 6, 3}, + //right + {1, 2, 4, 4, 2, 7}, + }; + + public static readonly Vector3[] faceChecks = + { + //front + new Vector3(0, 0, -1), + //back + new Vector3(0, 0, 1), + //top + new Vector3(0, 1, 0), + //bottom + new Vector3(0, -1, 0), + //left + new Vector3(-1, 0, 0), + //right + new Vector3(1, 0, 0), + }; +} diff --git a/Minecraft Server/Assets/Game/Data.cs.meta b/Minecraft Server/Assets/Game/Data.cs.meta new file mode 100644 index 0000000..f75422c --- /dev/null +++ b/Minecraft Server/Assets/Game/Data.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 643914e5a873de34baea75d649800005 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Game/Server.cs b/Minecraft Server/Assets/Game/Server.cs new file mode 100644 index 0000000..8a411d3 --- /dev/null +++ b/Minecraft Server/Assets/Game/Server.cs @@ -0,0 +1,213 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using System.Net; +using System.Net.Sockets; +using System.Text; +using System.Threading; +using UnityEngine; + +public class Server +{ + //game + private World world; + + //network + private UdpClient client; + private int transferDelay; + private List players = new List(); + private List playerNames = new List(); + private List nextTransfer = new List(); + private Thread receiveThread; + private List transferThreads = new List(); + + public Server(World world, int transferDelay) + { + this.transferDelay = transferDelay; + this.world = world; + + //setup client + client = new UdpClient(8051); + client.DontFragment = false; + + //start listening + receiveThread = new Thread(Receive); //info: + receiveThread.Start(); + //0: init message + } + + //info: + //[0] = 0: init message + //[0] = 1: world transfer [1] = 1: finished + //[0] = 2: world size + //[0] = 3: edit block + //[0] = 4: disconnect player + //[0] = 5: next transfer + + private void Receive() + { + try + { + while (true) + { + IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0); + byte[] data = client.Receive(ref endPoint); + + if (data[0] == 5) + { + int id = GetPlayerID(endPoint); + nextTransfer[id] = true; + } + + if (data[0] == 4) + { + IPEndPoint tempEndPoint = null; + int i = 0; + foreach (IPEndPoint e in players) + { + if (e.Address.GetHashCode() == endPoint.Address.GetHashCode()) + { + Send(new byte[] { 4 }, e); + tempEndPoint = e; + break; + } + + i++; + } + + if (tempEndPoint != null) + { + players.Remove(tempEndPoint); + Console.WriteLine(playerNames[i] + " left the game"); + playerNames.RemoveAt(i); + nextTransfer.RemoveAt(i); + } + + } + + if (data[0] == 0) + { + Thread t = new Thread(TransferWorld); + transferThreads.Add(t); + t.Start(endPoint); + } + + if (data[0] == 2) + { + Send(new byte[] { 2, (byte)world.worldSize }, endPoint); + + List asciiName = new List(); + for (int i = 1; i < data.Length; i++) + { + asciiName.Add(data[i]); + } + + string name = Encoding.ASCII.GetString(asciiName.ToArray()); + //add player + players.Add(endPoint); + playerNames.Add(name); + nextTransfer.Add(false); + Console.WriteLine(name + " joined the game"); + } + + if (data[0] == 3) + { + ChunkCoord chunk = new ChunkCoord(data[1], data[2]); + Vector3 positionInChunk = new Vector3(data[3], data[4], data[5]); + byte blockID = data[6]; + + world.EditBlock(chunk, positionInChunk, blockID); + + foreach (IPEndPoint e in players) + { + Send(new byte[] + { + 3, (byte)chunk.x, (byte)chunk.z, + (byte)positionInChunk.x, (byte)positionInChunk.y, (byte)positionInChunk.z, blockID + }, e); + } + } + } + } + catch (Exception e) + { + + } + } + + private int GetPlayerID(IPEndPoint endPoint) + { + int i = 0; + foreach (IPEndPoint e in players) + { + if (e.Address.GetHashCode() == endPoint.Address.GetHashCode()) + { + return i; + } + + i++; + } + + return -1; + } + + private void TransferWorld(object o) + { + IPEndPoint endPoint = (IPEndPoint)o; + int id = GetPlayerID(endPoint); + + Console.WriteLine("begin world transfer for " + playerNames[id]); + for (int xChunk = 0; xChunk < world.worldSize; xChunk++) + { + for (int zChunk = 0; zChunk < world.worldSize; zChunk++) + { + nextTransfer[id] = false; + + byte[] send = new byte[Data.chunkWidth * Data.chunkWidth * Data.chunkHeight + 2]; + send[0] = 1; + send[1] = 0; + int i = 2; + + for (int y = 0; y < Data.chunkHeight; y++) + { + for (int x = 0; x < Data.chunkWidth; x++) + { + for (int z = 0; z < Data.chunkWidth; z++) + { + send[i] = world.chunks[xChunk, zChunk].blocks[x, y, z]; + i++; + } + } + } + Send(send, endPoint); + + while (!nextTransfer[id]) + { + } + + nextTransfer[id] = false; + } + } + + Send(new byte[] { 1, 1 }, endPoint); + Console.WriteLine("world transfer finished for " + playerNames[id]); + } + + private void Send(byte[] data, IPEndPoint endPoint) + { + client.Send(data, data.Length, endPoint); + } + + public void Disconnect() + { + receiveThread.Abort(); + for (int i = 0; i < transferThreads.Count; i++) + { + if (transferThreads[i] != null) + { + transferThreads[i].Abort(); + } + } + client.Close(); + } +} \ No newline at end of file diff --git a/Minecraft Server/Assets/Game/Server.cs.meta b/Minecraft Server/Assets/Game/Server.cs.meta new file mode 100644 index 0000000..4bd8eeb --- /dev/null +++ b/Minecraft Server/Assets/Game/Server.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 40d9d5a5030b4944ea8c79b350ed5a0c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Server/Assets/Game/World.cs b/Minecraft Server/Assets/Game/World.cs new file mode 100644 index 0000000..146a375 --- /dev/null +++ b/Minecraft Server/Assets/Game/World.cs @@ -0,0 +1,151 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class World : MonoBehaviour +{ + //basic + [SerializeField] public int worldSize; + + //chunks + public Chunk[,] chunks; + + //network + private Server server; + [SerializeField] private int transferDelay; + + private void Start() + { + CreateChunks(); + server = new Server(this, transferDelay); + } + + //creates an array of chunks + private void CreateChunks() + { + chunks = new Chunk[worldSize, worldSize]; + for (int x = 0; x < worldSize; x++) + { + for (int z = 0; z < worldSize; z++) + { + chunks[x, z] = new Chunk(new ChunkCoord(x, z), this); + chunks[x, z].gameObject.transform.SetParent(gameObject.transform); + } + } + + for (int x = 0; x < worldSize; x++) + { + for (int z = 0; z < worldSize; z++) + { + chunks[x, z].PopulateBlocks(); + } + } + } + + //return the ID of a block + public byte GetBlockID(Vector3 positionInWorld) + { + byte height = GetHeight((int)positionInWorld.x, (int)positionInWorld.z); + + //world pass + if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 || + positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y > height || + positionInWorld.z >= worldSize * Data.chunkWidth) + { + return 0; + } + + //chunk pass + if ((int)positionInWorld.y == height) + { + return 3; + } + + if ((int)positionInWorld.y == 0) + { + return 1; + } + + if ((int)positionInWorld.y > height - 3) + { + return 2; + } + + if ((int)positionInWorld.y < height) + { + return 4; + } + + return 0; + } + + //returns if a block is on the position + public bool CheckBlock(Vector3 positionInWorld) + { + if (positionInWorld.x < -1 || positionInWorld.z < -1 || + positionInWorld.x > worldSize * Data.chunkWidth || + positionInWorld.z > worldSize * Data.chunkWidth) + { + return false; + } + + + if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 || + positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y >= Data.chunkHeight || + positionInWorld.z >= worldSize * Data.chunkWidth) + { + return true; + } + + ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth), + (int)(positionInWorld.z / Data.chunkWidth)); + + int xInChunk = (int)(positionInWorld.x - chunk.x * Data.chunkWidth); + int yInChunk = (int)positionInWorld.y; + int zInChunk = (int)(positionInWorld.z - chunk.z * Data.chunkWidth); + + if (chunks[chunk.x, chunk.z] != null) + { + if (chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] == 0) + { + return false; + } + } + + return true; + } + + private byte GetHeight(int x, int z) + { + float scale = 0.025f; + byte perlinHeight = 10; + byte groundHeight = 10; + + byte height = (byte)(Mathf.PerlinNoise((x) * scale + 0.1f, (z) * scale + 0.1f) * perlinHeight + groundHeight); + return height; + } + + public void EditBlock(ChunkCoord chunk, Vector3 positionInChunk, byte blockID) + { + byte xInChunk = (byte)(positionInChunk.x); + byte yInChunk = (byte)positionInChunk.y; + byte zInChunk = 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