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new file mode 100644
index 0000000..90758be
--- /dev/null
+++ b/Minecraft Client/.gitignore
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+# Modified from:
+# https://github.com/github/gitignore/blob/master/Unity.gitignore
+
+/[Ll]ibrary/
+/[Uu]serSettings/
+[Tt]emp/
+[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Mm]emoryCaptures/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# [Aa]ssets/AssetStoreTools*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Windows
+Thumbs.db
+Thumbs.db.meta
+
+# MacOS
+*.DS_Store
+
+# VS Code
+*.vscode
\ No newline at end of file
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new file mode 100644
index 0000000..ad5e490
--- /dev/null
+++ b/Minecraft Client/.idea/.idea.Minecraft Client/.idea/.gitignore
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+/workspace.xml
+# Rider ignored files
+/contentModel.xml
+/projectSettingsUpdater.xml
+/.idea.Minecraft Client.iml
+/modules.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
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index 0000000..df87cf9
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\ No newline at end of file
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index 0000000..7b08163
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\ No newline at end of file
diff --git a/Minecraft Client/Assets/.gitignore b/Minecraft Client/Assets/.gitignore
new file mode 100644
index 0000000..90758be
--- /dev/null
+++ b/Minecraft Client/Assets/.gitignore
@@ -0,0 +1,63 @@
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+
+/[Ll]ibrary/
+/[Uu]serSettings/
+[Tt]emp/
+[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Mm]emoryCaptures/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# [Aa]ssets/AssetStoreTools*
+
+# Visual Studio cache directory
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+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
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+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Windows
+Thumbs.db
+Thumbs.db.meta
+
+# MacOS
+*.DS_Store
+
+# VS Code
+*.vscode
\ No newline at end of file
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diff --git a/Minecraft Client/Assets/Scenes/Game.unity.meta b/Minecraft Client/Assets/Scenes/Game.unity.meta
new file mode 100644
index 0000000..fc6cf8a
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diff --git a/Minecraft Client/Assets/Scenes/Login.unity.meta b/Minecraft Client/Assets/Scenes/Login.unity.meta
new file mode 100644
index 0000000..e0607f5
--- /dev/null
+++ b/Minecraft Client/Assets/Scenes/Login.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/Minecraft Client/Assets/Scripts.meta b/Minecraft Client/Assets/Scripts.meta
new file mode 100644
index 0000000..52b7b35
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts.meta
@@ -0,0 +1,8 @@
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diff --git a/Minecraft Client/Assets/Scripts/Game.meta b/Minecraft Client/Assets/Scripts/Game.meta
new file mode 100644
index 0000000..54f177e
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game.meta
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diff --git a/Minecraft Client/Assets/Scripts/Game/Chunk.cs b/Minecraft Client/Assets/Scripts/Game/Chunk.cs
new file mode 100644
index 0000000..c3367b5
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Chunk.cs
@@ -0,0 +1,137 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Data.Common;
+using UnityEngine;
+
+public class Chunk
+{
+ //basic
+ private Material material;
+ private ChunkCoord chunkPosition;
+ private World world;
+
+ //rendering
+ public GameObject gameObject;
+ private MeshFilter meshFilter;
+ private MeshRenderer meshRenderer;
+
+ //data
+ private List vertices = new List();
+ private List uv = new List();
+ private List triangles = new List();
+ public byte[,,] blocks;
+ private int triangleIndex = 0;
+
+ //physics
+ private MeshCollider collider;
+
+ public Chunk(Material material, ChunkCoord chunkPosition, World world, byte[,,] blocks)
+ {
+ this.blocks = blocks;
+ this.material = material;
+ this.chunkPosition = chunkPosition;
+ this.world = world;
+ }
+
+
+ //initializes the chunks components
+ public void Initialize()
+ {
+ gameObject = new GameObject(chunkPosition.x + ", " + chunkPosition.z);
+ gameObject.transform.position =
+ new Vector3(chunkPosition.x * Data.chunkWidth, 0, chunkPosition.z * Data.chunkWidth);
+ meshFilter = gameObject.AddComponent();
+ meshRenderer = gameObject.AddComponent();
+ collider = gameObject.AddComponent();
+ }
+
+ public void AddBlocks()
+ {
+ for (int y = 0; y < Data.chunkHeight; y++)
+ {
+ for (int x = 0; x < Data.chunkWidth; x++)
+ {
+ for (int z = 0; z < Data.chunkWidth; z++)
+ {
+ AddBlock(x, y, z);
+ }
+ }
+ }
+ }
+
+ //adds the data of a single block
+ private void AddBlock(int x, int y, int z)
+ {
+ byte[] textures = world.GetTextures(blocks[x, y, z]);
+
+ //only draw solid blocks
+ if(blocks[x, y, z] != 0)
+ {
+ for (int f = 0; f < 6; f++)
+ {
+ //check for connecting faces
+ if (!world.CheckBlock(new Vector3(x + Data.faceChecks[f].x + chunkPosition.x * Data.chunkWidth,
+ y + Data.faceChecks[f].y,
+ z + Data.faceChecks[f].z + chunkPosition.z * Data.chunkWidth)))
+ {
+ for (int v = 0; v < 6; v++)
+ {
+ vertices.Add(Data.vertices[Data.triangles[f, v]] + new Vector3(x, y, z));
+ triangles.Add(triangleIndex);
+ triangleIndex++;
+ }
+
+ AddUV(textures[f]);
+ }
+ }
+ }
+ }
+
+
+ //add uv to a face
+ private void AddUV(byte textureID)
+ {
+ float y = (int)(textureID / Data.textureAtlasSize);
+ float x = (int)(textureID - (y * Data.textureAtlasSize));
+ float textureSize = 1f / Data.textureAtlasSize;
+
+ y /= Data.textureAtlasSize;
+ x /= Data.textureAtlasSize;
+ y = 1 - y;
+
+ uv.Add(new Vector2(x, y - textureSize));
+ uv.Add(new Vector2(x, y));
+ uv.Add(new Vector2(x + textureSize, y - textureSize));
+ uv.Add(new Vector2(x + textureSize, y - textureSize));
+ uv.Add(new Vector2(x, y));
+ uv.Add(new Vector2(x + textureSize, y));
+ }
+
+ //creates the final mesh
+ public void CreateMesh()
+ {
+ Mesh mesh = new Mesh();
+ mesh.vertices = vertices.ToArray();
+ mesh.triangles = triangles.ToArray();
+ mesh.uv = uv.ToArray();
+ mesh.RecalculateNormals();
+ meshFilter.mesh = mesh;
+ meshRenderer.material = material;
+ collider.sharedMesh = mesh;
+ }
+
+ public void Edit(byte x, byte y, byte z, byte blockID)
+ {
+ blocks[x, y, z] = blockID;
+ }
+
+ public void Update()
+ {
+ vertices.Clear();
+ triangles.Clear();
+ uv.Clear();
+ triangleIndex = 0;
+ AddBlocks();
+ CreateMesh();
+ }
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta b/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta
new file mode 100644
index 0000000..7f55dff
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Chunk.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a5d27935c6d501a41a2d972b8ff6cc7c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs
new file mode 100644
index 0000000..bf72675
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[Serializable]
+public class ChunkCoord
+{
+ public ChunkCoord(int x, int z)
+ {
+ this.x = x;
+ this.z = z;
+ }
+
+ public int x;
+ public int z;
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta
new file mode 100644
index 0000000..a453bd3
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/ChunkCoord.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9b0ff680cf7becd4a905cd0f219efa91
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Minecraft Client/Assets/Scripts/Game/Client.cs b/Minecraft Client/Assets/Scripts/Game/Client.cs
new file mode 100644
index 0000000..e8e55f0
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Client.cs
@@ -0,0 +1,159 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading;
+using UnityEngine;
+
+public class Client
+{
+ //game
+ private World world;
+ private string name;
+
+ //network
+ private UdpClient client;
+ private int port;
+ private Thread receiveThread;
+
+ public Client(string hostname, int port, World world, string name)
+ {
+ this.port = port;
+ this.world = world;
+ this.name = name;
+
+ //setup client
+ client = new UdpClient();
+ client.DontFragment = false;
+
+ IPAddress address;
+ if (IPAddress.TryParse(hostname, out address))
+ {
+ address = IPAddress.Parse(hostname);
+ client.Connect(address, port);
+ }
+ else
+ {
+ client.Connect(hostname, port);
+ }
+
+ //get world size
+
+ List sendList = new List();
+ sendList.Add(2);
+
+ byte[] asciiName = Encoding.ASCII.GetBytes(name);
+ foreach (byte b in asciiName)
+ {
+ sendList.Add(b);
+ }
+
+ Send(sendList.ToArray());
+ IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0);
+ byte[] data = client.Receive(ref endPoint);
+ if (data[0] == 2)
+ {
+ world.worldSize = data[1];
+ world.CreateChunkArray();
+ }
+
+ //send init message
+ Send(new byte[]{0});
+
+ byte xChunk = 0;
+ byte zChunk = 0;
+
+ while (true)
+ {
+ endPoint = new IPEndPoint(IPAddress.Any, 0);
+ data = client.Receive(ref endPoint);
+
+ if (data[0] == 1)
+ {
+ if (data[1] == 1)
+ {
+ break;
+ }
+
+ //in world transfer
+ byte[,,] blocks = new byte[Data.chunkWidth, Data.chunkHeight, Data.chunkWidth];
+ int i = 2;
+
+ for (int y = 0; y < Data.chunkHeight; y++)
+ {
+ for (int x = 0; x < Data.chunkWidth; x++)
+ {
+ for (int z = 0; z < Data.chunkWidth; z++)
+ {
+ blocks[x, y, z] = data[i];
+ i++;
+ }
+ }
+ }
+
+ world.InitChunk(xChunk, zChunk, blocks);
+
+ zChunk++;
+ xChunk += (byte)(zChunk / world.worldSize);
+
+ if (zChunk / world.worldSize == 1)
+ {
+ zChunk = 0;
+ }
+ }
+
+ Send(new byte[]{5});
+ }
+
+ world.CreateChunks();
+ //world transfer finished
+
+ //start listening
+ receiveThread = new Thread(Receive);
+ receiveThread.Start();
+ }
+
+ private void Receive()
+ {
+ while(true)
+ {
+ IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0);
+ byte[] data = client.Receive(ref endPoint);
+
+ if (data[0] == 3)
+ {
+ ChunkCoord chunk = new ChunkCoord(data[1], data[2]);
+ Vector3 positionInChunk = new Vector3(data[3], data[4], data[5]);
+ byte blockID = data[6];
+
+ world.EditBlock(chunk, positionInChunk, blockID);
+ }
+ }
+ }
+
+ public void EditBlock(Vector3 positionInWorld, byte blockID)
+ {
+ ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth),
+ (int)(positionInWorld.z / Data.chunkWidth));
+
+ byte xInChunk = (byte)(positionInWorld.x - chunk.x * Data.chunkWidth);
+ byte yInChunk = (byte)positionInWorld.y;
+ byte zInChunk = (byte)(positionInWorld.z - chunk.z * Data.chunkWidth);
+
+ //send Chunk with position in Chunk
+ Send(new byte[] { 3, (byte)chunk.x, (byte)chunk.z, xInChunk, yInChunk, zInChunk, blockID });
+ }
+
+ private void Send(byte[] data)
+ {
+ client.Send(data, data.Length);
+ }
+
+ public void Disconnect()
+ {
+ Send(new byte[] { 4 });
+ receiveThread.Abort();
+ client.Close();
+ }
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/Client.cs.meta b/Minecraft Client/Assets/Scripts/Game/Client.cs.meta
new file mode 100644
index 0000000..b45e2e8
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Client.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7ca7d1e5089330a4392f77344cf27891
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Minecraft Client/Assets/Scripts/Game/Data.cs b/Minecraft Client/Assets/Scripts/Game/Data.cs
new file mode 100644
index 0000000..5ffe058
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Data.cs
@@ -0,0 +1,53 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Data
+{
+ public static int chunkWidth = 15, chunkHeight = 250;
+ public static int textureAtlasSize = 16;
+
+ public static readonly Vector3[] vertices =
+ {
+ new Vector3(0, 0, 0),
+ new Vector3(1, 0, 0),
+ new Vector3(1, 1, 0),
+ new Vector3(0, 1, 0),
+ new Vector3(1, 0, 1),
+ new Vector3(0, 0, 1),
+ new Vector3(0, 1, 1),
+ new Vector3(1, 1, 1)
+ };
+
+ public static readonly int[,] triangles =
+ {
+ //front
+ {0, 3, 1, 1, 3, 2},
+ //back
+ {4, 7, 5, 5, 7, 6},
+ //top
+ {3, 6, 2, 2, 6, 7},
+ //bottom
+ {5, 0, 4, 4, 0, 1},
+ //left
+ {5, 6, 0, 0, 6, 3},
+ //right
+ {1, 2, 4, 4, 2, 7},
+ };
+
+ public static readonly Vector3[] faceChecks =
+ {
+ //front
+ new Vector3(0, 0, -1),
+ //back
+ new Vector3(0, 0, 1),
+ //top
+ new Vector3(0, 1, 0),
+ //bottom
+ new Vector3(0, -1, 0),
+ //left
+ new Vector3(-1, 0, 0),
+ //right
+ new Vector3(1, 0, 0),
+ };
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/Data.cs.meta b/Minecraft Client/Assets/Scripts/Game/Data.cs.meta
new file mode 100644
index 0000000..f75422c
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Data.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 643914e5a873de34baea75d649800005
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Minecraft Client/Assets/Scripts/Game/Player.cs b/Minecraft Client/Assets/Scripts/Game/Player.cs
new file mode 100644
index 0000000..e3f3e85
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Player.cs
@@ -0,0 +1,63 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Player : MonoBehaviour
+{
+ //game
+ [SerializeField] private float mouseSpeed;
+ [SerializeField] private float moveSpeed;
+ [SerializeField] private World world;
+ private Camera camera = null;
+
+ //network
+ private Client client = null;
+
+ private void Start()
+ {
+ client = world.GetClient();
+ Cursor.lockState = CursorLockMode.Locked;
+ camera = GetComponentInChildren();
+ }
+
+ private void Update()
+ {
+ transform.Rotate(0, Input.GetAxis("Mouse X") * mouseSpeed, 0);
+ camera.transform.Rotate(-Input.GetAxis("Mouse Y") * mouseSpeed, 0, 0);
+
+ float up = 0;
+ if (Input.GetKey(KeyCode.Space))
+ {
+ up = 1;
+ }
+
+ if (Input.GetKey(KeyCode.LeftShift))
+ {
+ up = -1;
+ }
+
+ transform.Translate(Input.GetAxis("Horizontal") * moveSpeed * Time.deltaTime, up * moveSpeed * Time.deltaTime,
+ Input.GetAxis("Vertical") * moveSpeed * Time.deltaTime);
+
+ if (Input.GetMouseButtonDown(0))
+ {
+ RaycastHit hit;
+ if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit))
+ {
+ hit.point += camera.transform.forward / 10;
+ client.EditBlock(hit.point, 0);
+ }
+ }
+
+ if (Input.GetMouseButtonDown(1))
+ {
+ RaycastHit hit;
+ if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit))
+ {
+ hit.point -= camera.transform.forward / 10;
+ client.EditBlock(hit.point, 4);
+ }
+ }
+ }
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/Player.cs.meta b/Minecraft Client/Assets/Scripts/Game/Player.cs.meta
new file mode 100644
index 0000000..906d491
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/Player.cs.meta
@@ -0,0 +1,11 @@
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+guid: 68efa1f8faa15f54b905841d23d36864
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+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
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diff --git a/Minecraft Client/Assets/Scripts/Game/World.cs b/Minecraft Client/Assets/Scripts/Game/World.cs
new file mode 100644
index 0000000..41ce021
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/World.cs
@@ -0,0 +1,209 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class World : MonoBehaviour
+{
+ //basic
+ [SerializeField] private Material material;
+ public int worldSize;
+ private string name;
+ private string ip;
+ private int port;
+
+ //chunks
+ private Chunk[,] chunks;
+ private Queue chunksToUpdate = new Queue();
+
+ //blocks
+ [SerializeField] private BlockData[] blockData;
+
+ //network
+ private Client client;
+
+ private void Start()
+ {
+ name = PlayerPrefs.GetString("userName");
+ ip = PlayerPrefs.GetString("serverIP");
+ port = int.Parse(PlayerPrefs.GetString("port"));
+ client = new Client(ip, port, this, name);
+ }
+
+ private void Update()
+ {
+ if (chunksToUpdate.Count > 0)
+ {
+ ChunkCoord chunk = chunksToUpdate.Dequeue();
+ chunks[chunk.x, chunk.z].Update();
+ }
+ }
+
+ public void CreateChunkArray()
+ {
+ chunks = new Chunk[worldSize, worldSize];
+ }
+
+ public void InitChunk(int x, int z, byte[,,] blocks)
+ {
+ chunks[x, z] = new Chunk(material, new ChunkCoord(x, z), this, blocks);
+ }
+
+ //creates an array of chunks
+ public void CreateChunks()
+ {
+ for (int x = 0; x < worldSize; x++)
+ {
+ for (int z = 0; z < worldSize; z++)
+ {
+ chunks[x, z].Initialize();
+ chunks[x, z].gameObject.transform.SetParent(gameObject.transform);
+ chunks[x, z].AddBlocks();
+ chunks[x, z].CreateMesh();
+ }
+ }
+ }
+
+ //return the ID of a block
+ public byte GetBlockID(Vector3 positionInWorld)
+ {
+ byte height = GetHeight((int)positionInWorld.x, (int)positionInWorld.z);
+
+ //world pass
+ if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 ||
+ positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y > height ||
+ positionInWorld.z >= worldSize * Data.chunkWidth)
+ {
+ return 0;
+ }
+
+ //chunk pass
+ if ((int)positionInWorld.y == height)
+ {
+ return 3;
+ }
+
+ if ((int)positionInWorld.y == 0)
+ {
+ return 1;
+ }
+
+ if ((int)positionInWorld.y > height - 3)
+ {
+ return 2;
+ }
+
+ if ((int)positionInWorld.y < height)
+ {
+ return 4;
+ }
+
+ return 0;
+ }
+
+ //returns if a block is on the position
+ public bool CheckBlock(Vector3 positionInWorld)
+ {
+ if (positionInWorld.x < -1 || positionInWorld.z < -1 ||
+ positionInWorld.x > worldSize * Data.chunkWidth ||
+ positionInWorld.z > worldSize * Data.chunkWidth)
+ {
+ return false;
+ }
+
+
+ if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 ||
+ positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y >= Data.chunkHeight ||
+ positionInWorld.z >= worldSize * Data.chunkWidth)
+ {
+ return true;
+ }
+
+ ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth),
+ (int)(positionInWorld.z / Data.chunkWidth));
+
+ int xInChunk = (int)(positionInWorld.x - chunk.x * Data.chunkWidth);
+ int yInChunk = (int)positionInWorld.y;
+ int zInChunk = (int)(positionInWorld.z - chunk.z * Data.chunkWidth);
+
+ if (chunks[chunk.x, chunk.z] != null)
+ {
+ if (chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] == 0)
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ //return textures array of a block
+ public byte[] GetTextures(byte blockID)
+ {
+ return blockData[blockID].textures;
+ }
+
+ private byte GetHeight(int x, int z)
+ {
+ float scale = 0.025f;
+ byte perlinHeight = 10;
+ byte groundHeight = 10;
+
+ byte height = (byte)(Mathf.PerlinNoise((x) * scale + 0.1f, (z) * scale + 0.1f) * perlinHeight + groundHeight);
+ return height;
+ }
+
+ public void EditBlock(ChunkCoord chunk, Vector3 positionInChunk, byte blockID)
+ {
+ byte xInChunk = (byte)(positionInChunk.x);
+ byte yInChunk = (byte)positionInChunk.y;
+ byte zInChunk = (byte)(positionInChunk.z);
+
+ //edit block in chunk
+ if(chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] != 1)
+ {
+ chunks[chunk.x, chunk.z].Edit(xInChunk, yInChunk, zInChunk, blockID);
+ chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z));
+
+ //update surrounding chunks
+ if (chunk.x - 1 >= 0)
+ {
+ chunksToUpdate.Enqueue(new ChunkCoord(chunk.x - 1, chunk.z));
+ }
+
+ if (chunk.x + 1 < worldSize)
+ {
+ chunksToUpdate.Enqueue(new ChunkCoord(chunk.x + 1, chunk.z));
+ }
+
+ if (chunk.z - 1 >= 0)
+ {
+ chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z - 1));
+ }
+
+ if (chunk.z + 1 < worldSize)
+ {
+ chunksToUpdate.Enqueue(new ChunkCoord(chunk.x, chunk.z + 1));
+ }
+ }
+ }
+
+ private void OnApplicationQuit()
+ {
+ client.Disconnect();
+ }
+
+
+ public Client GetClient()
+ {
+ return client;
+ }
+
+
+ [Serializable]
+ public class BlockData
+ {
+ public string name;
+ public byte[] textures = new byte[6];
+ }
+}
diff --git a/Minecraft Client/Assets/Scripts/Game/World.cs.meta b/Minecraft Client/Assets/Scripts/Game/World.cs.meta
new file mode 100644
index 0000000..818c984
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Game/World.cs.meta
@@ -0,0 +1,11 @@
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+guid: 5457f26f725053d46bffb9885acfd7d8
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
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+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Minecraft Client/Assets/Scripts/Login.meta b/Minecraft Client/Assets/Scripts/Login.meta
new file mode 100644
index 0000000..b9a982e
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Login.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 8ce3777e92c3fce48ae215f4f1576933
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+ externalObjects: {}
+ userData:
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diff --git a/Minecraft Client/Assets/Scripts/Login/Login.cs b/Minecraft Client/Assets/Scripts/Login/Login.cs
new file mode 100644
index 0000000..932c470
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Login/Login.cs
@@ -0,0 +1,40 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+using UnityEngine.UI;
+
+public class Login : MonoBehaviour
+{
+ [SerializeField] private InputField userName;
+ [SerializeField] private InputField serverIP;
+ [SerializeField] private InputField port;
+
+ private void Start()
+ {
+ if (PlayerPrefs.HasKey("userName"))
+ {
+ userName.text = PlayerPrefs.GetString("userName");
+ }
+
+ if (PlayerPrefs.HasKey("serverIP"))
+ {
+ serverIP.text = PlayerPrefs.GetString("serverIP");
+ }
+
+ if (PlayerPrefs.HasKey("port"))
+ {
+ port.text = PlayerPrefs.GetString("port");
+ }
+ }
+
+ public void ButtonSend()
+ {
+ PlayerPrefs.SetString("userName", userName.text);
+ PlayerPrefs.SetString("serverIP", serverIP.text);
+ PlayerPrefs.SetString("port", port.text);
+ PlayerPrefs.Save();
+
+ SceneManager.LoadScene("Scenes/Game", LoadSceneMode.Single);
+ }
+}
diff --git a/Minecraft Client/Assets/Scripts/Login/Login.cs.meta b/Minecraft Client/Assets/Scripts/Login/Login.cs.meta
new file mode 100644
index 0000000..1e28d08
--- /dev/null
+++ b/Minecraft Client/Assets/Scripts/Login/Login.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Minecraft Client/Packages/manifest.json b/Minecraft Client/Packages/manifest.json
new file mode 100644
index 0000000..35baba0
--- /dev/null
+++ b/Minecraft Client/Packages/manifest.json
@@ -0,0 +1,43 @@
+{
+ "dependencies": {
+ "com.unity.collab-proxy": "1.15.16",
+ "com.unity.ide.rider": "2.0.7",
+ "com.unity.ide.visualstudio": "2.0.14",
+ "com.unity.ide.vscode": "1.2.5",
+ "com.unity.test-framework": "1.1.31",
+ "com.unity.textmeshpro": "3.0.6",
+ "com.unity.timeline": "1.4.8",
+ "com.unity.ugui": "1.0.0",
+ "com.unity.modules.ai": "1.0.0",
+ "com.unity.modules.androidjni": "1.0.0",
+ "com.unity.modules.animation": "1.0.0",
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new file mode 100644
index 0000000..72f71f9
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new file mode 100644
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diff --git a/Minecraft Client/ProjectSettings/TagManager.asset b/Minecraft Client/ProjectSettings/TagManager.asset
new file mode 100644
index 0000000..1c92a78
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+++ b/Minecraft Client/ProjectSettings/TagManager.asset
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+%YAML 1.1
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+ - UI
+ -
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+ -
+ -
+ -
+ -
+ -
+ -
+ m_SortingLayers:
+ - name: Default
+ uniqueID: 0
+ locked: 0
diff --git a/Minecraft Client/ProjectSettings/TimeManager.asset b/Minecraft Client/ProjectSettings/TimeManager.asset
new file mode 100644
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+%YAML 1.1
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+ Maximum Particle Timestep: 0.03
diff --git a/Minecraft Client/ProjectSettings/UnityConnectSettings.asset b/Minecraft Client/ProjectSettings/UnityConnectSettings.asset
new file mode 100644
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+++ b/Minecraft Client/ProjectSettings/UnityConnectSettings.asset
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+%YAML 1.1
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+ m_DashboardUrl: https://dashboard.unity3d.com
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diff --git a/Minecraft Client/ProjectSettings/VFXManager.asset b/Minecraft Client/ProjectSettings/VFXManager.asset
new file mode 100644
index 0000000..3a95c98
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+++ b/Minecraft Client/ProjectSettings/VFXManager.asset
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+%YAML 1.1
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diff --git a/Minecraft Client/ProjectSettings/VersionControlSettings.asset b/Minecraft Client/ProjectSettings/VersionControlSettings.asset
new file mode 100644
index 0000000..dca2881
--- /dev/null
+++ b/Minecraft Client/ProjectSettings/VersionControlSettings.asset
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+%YAML 1.1
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diff --git a/Minecraft Client/ProjectSettings/XRSettings.asset b/Minecraft Client/ProjectSettings/XRSettings.asset
new file mode 100644
index 0000000..482590c
--- /dev/null
+++ b/Minecraft Client/ProjectSettings/XRSettings.asset
@@ -0,0 +1,10 @@
+{
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+ "VR Device Disabled",
+ "VR Device User Alert"
+ ],
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+ "False",
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diff --git a/Minecraft Server/.gitignore b/Minecraft Server/.gitignore
new file mode 100644
index 0000000..90758be
--- /dev/null
+++ b/Minecraft Server/.gitignore
@@ -0,0 +1,63 @@
+# Modified from:
+# https://github.com/github/gitignore/blob/master/Unity.gitignore
+
+/[Ll]ibrary/
+/[Uu]serSettings/
+[Tt]emp/
+[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Mm]emoryCaptures/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# [Aa]ssets/AssetStoreTools*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Windows
+Thumbs.db
+Thumbs.db.meta
+
+# MacOS
+*.DS_Store
+
+# VS Code
+*.vscode
\ No newline at end of file
diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore
new file mode 100644
index 0000000..40ebae9
--- /dev/null
+++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/.gitignore
@@ -0,0 +1,13 @@
+# Default ignored files
+/shelf/
+/workspace.xml
+# Rider ignored files
+/projectSettingsUpdater.xml
+/.idea.Minecraft Server.iml
+/contentModel.xml
+/modules.xml
+# Editor-based HTTP Client requests
+/httpRequests/
+# Datasource local storage ignored files
+/dataSources/
+/dataSources.local.xml
diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml
new file mode 100644
index 0000000..df87cf9
--- /dev/null
+++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/encodings.xml
@@ -0,0 +1,4 @@
+
+
+
+
\ No newline at end of file
diff --git a/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml
new file mode 100644
index 0000000..7b08163
--- /dev/null
+++ b/Minecraft Server/.idea/.idea.Minecraft Server/.idea/indexLayout.xml
@@ -0,0 +1,8 @@
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/Minecraft Server/Assets/.gitignore b/Minecraft Server/Assets/.gitignore
new file mode 100644
index 0000000..90758be
--- /dev/null
+++ b/Minecraft Server/Assets/.gitignore
@@ -0,0 +1,63 @@
+# Modified from:
+# https://github.com/github/gitignore/blob/master/Unity.gitignore
+
+/[Ll]ibrary/
+/[Uu]serSettings/
+[Tt]emp/
+[Oo]bj/
+/[Bb]uild/
+/[Bb]uilds/
+/[Ll]ogs/
+/[Mm]emoryCaptures/
+
+# Uncomment this line if you wish to ignore the asset store tools plugin
+# [Aa]ssets/AssetStoreTools*
+
+# Visual Studio cache directory
+.vs/
+
+# Gradle cache directory
+.gradle/
+
+# Autogenerated VS/MD/Consulo solution and project files
+ExportedObj/
+.consulo/
+*.csproj
+*.unityproj
+*.sln
+*.suo
+*.tmp
+*.user
+*.userprefs
+*.pidb
+*.booproj
+*.svd
+*.pdb
+*.mdb
+*.opendb
+*.VC.db
+
+# Unity3D generated meta files
+*.pidb.meta
+*.pdb.meta
+*.mdb.meta
+
+# Unity3D generated file on crash reports
+sysinfo.txt
+
+# Builds
+*.apk
+*.unitypackage
+
+# Crashlytics generated file
+crashlytics-build.properties
+
+# Windows
+Thumbs.db
+Thumbs.db.meta
+
+# MacOS
+*.DS_Store
+
+# VS Code
+*.vscode
\ No newline at end of file
diff --git a/Minecraft Server/Assets/Content.meta b/Minecraft Server/Assets/Content.meta
new file mode 100644
index 0000000..5a9ca7d
--- /dev/null
+++ b/Minecraft Server/Assets/Content.meta
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+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png
new file mode 100644
index 0000000..e7ebe95
Binary files /dev/null and b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png differ
diff --git a/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png.meta b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png.meta
new file mode 100644
index 0000000..105c416
--- /dev/null
+++ b/Minecraft Server/Assets/Content/png-transparent-computer-terminal-linux-console-computer-icons-command-line-interface-linux-commandline-interface-linux-ssh.png.meta
@@ -0,0 +1,108 @@
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+ pSDRemoveMatte: 0
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diff --git a/Minecraft Server/Assets/Game.meta b/Minecraft Server/Assets/Game.meta
new file mode 100644
index 0000000..7fbc04b
--- /dev/null
+++ b/Minecraft Server/Assets/Game.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 04e1845e087de6144ad3e4f0879cbfb0
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Minecraft Server/Assets/Game/Chunk.cs b/Minecraft Server/Assets/Game/Chunk.cs
new file mode 100644
index 0000000..fcdd1d3
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Chunk.cs
@@ -0,0 +1,55 @@
+using System.Collections;
+using System.Collections.Generic;
+using System.Data.Common;
+using UnityEngine;
+
+public class Chunk
+{
+ //basic
+ private ChunkCoord chunkPosition;
+ private World world;
+
+ //rendering
+ public GameObject gameObject;
+
+ //data
+ public byte[,,] blocks = new byte[Data.chunkWidth, Data.chunkHeight, Data.chunkWidth];
+
+ public Chunk(ChunkCoord chunkPosition, World world)
+ {
+ this.chunkPosition = chunkPosition;
+ this.world = world;
+
+ Initialize();
+ }
+
+
+ //initializes the chunks components
+ private void Initialize()
+ {
+ gameObject = new GameObject(chunkPosition.x + ", " + chunkPosition.z);
+ gameObject.transform.position =
+ new Vector3(chunkPosition.x * Data.chunkWidth, 0, chunkPosition.z * Data.chunkWidth);
+ }
+
+ //writes the block data
+ public void PopulateBlocks()
+ {
+ for (int y = 0; y < Data.chunkHeight; y++)
+ {
+ for (int x = 0; x < Data.chunkWidth; x++)
+ {
+ for (int z = 0; z < Data.chunkWidth; z++)
+ {
+ blocks[x, y, z] = world.GetBlockID(new Vector3(x + chunkPosition.x * Data.chunkWidth,
+ y, z + chunkPosition.z * Data.chunkWidth));
+ }
+ }
+ }
+ }
+
+ public void Update(byte x, byte y, byte z, byte blockID)
+ {
+ blocks[x, y, z] = blockID;
+ }
+}
diff --git a/Minecraft Server/Assets/Game/Chunk.cs.meta b/Minecraft Server/Assets/Game/Chunk.cs.meta
new file mode 100644
index 0000000..7f55dff
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Chunk.cs.meta
@@ -0,0 +1,11 @@
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+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
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diff --git a/Minecraft Server/Assets/Game/ChunkCoord.cs b/Minecraft Server/Assets/Game/ChunkCoord.cs
new file mode 100644
index 0000000..bf72675
--- /dev/null
+++ b/Minecraft Server/Assets/Game/ChunkCoord.cs
@@ -0,0 +1,17 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+[Serializable]
+public class ChunkCoord
+{
+ public ChunkCoord(int x, int z)
+ {
+ this.x = x;
+ this.z = z;
+ }
+
+ public int x;
+ public int z;
+}
diff --git a/Minecraft Server/Assets/Game/ChunkCoord.cs.meta b/Minecraft Server/Assets/Game/ChunkCoord.cs.meta
new file mode 100644
index 0000000..a453bd3
--- /dev/null
+++ b/Minecraft Server/Assets/Game/ChunkCoord.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9b0ff680cf7becd4a905cd0f219efa91
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Minecraft Server/Assets/Game/Data.cs b/Minecraft Server/Assets/Game/Data.cs
new file mode 100644
index 0000000..5ffe058
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Data.cs
@@ -0,0 +1,53 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Data
+{
+ public static int chunkWidth = 15, chunkHeight = 250;
+ public static int textureAtlasSize = 16;
+
+ public static readonly Vector3[] vertices =
+ {
+ new Vector3(0, 0, 0),
+ new Vector3(1, 0, 0),
+ new Vector3(1, 1, 0),
+ new Vector3(0, 1, 0),
+ new Vector3(1, 0, 1),
+ new Vector3(0, 0, 1),
+ new Vector3(0, 1, 1),
+ new Vector3(1, 1, 1)
+ };
+
+ public static readonly int[,] triangles =
+ {
+ //front
+ {0, 3, 1, 1, 3, 2},
+ //back
+ {4, 7, 5, 5, 7, 6},
+ //top
+ {3, 6, 2, 2, 6, 7},
+ //bottom
+ {5, 0, 4, 4, 0, 1},
+ //left
+ {5, 6, 0, 0, 6, 3},
+ //right
+ {1, 2, 4, 4, 2, 7},
+ };
+
+ public static readonly Vector3[] faceChecks =
+ {
+ //front
+ new Vector3(0, 0, -1),
+ //back
+ new Vector3(0, 0, 1),
+ //top
+ new Vector3(0, 1, 0),
+ //bottom
+ new Vector3(0, -1, 0),
+ //left
+ new Vector3(-1, 0, 0),
+ //right
+ new Vector3(1, 0, 0),
+ };
+}
diff --git a/Minecraft Server/Assets/Game/Data.cs.meta b/Minecraft Server/Assets/Game/Data.cs.meta
new file mode 100644
index 0000000..f75422c
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Data.cs.meta
@@ -0,0 +1,11 @@
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+guid: 643914e5a873de34baea75d649800005
+MonoImporter:
+ externalObjects: {}
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diff --git a/Minecraft Server/Assets/Game/Server.cs b/Minecraft Server/Assets/Game/Server.cs
new file mode 100644
index 0000000..8a411d3
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Server.cs
@@ -0,0 +1,213 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using System.Text;
+using System.Threading;
+using UnityEngine;
+
+public class Server
+{
+ //game
+ private World world;
+
+ //network
+ private UdpClient client;
+ private int transferDelay;
+ private List players = new List();
+ private List playerNames = new List();
+ private List nextTransfer = new List();
+ private Thread receiveThread;
+ private List transferThreads = new List();
+
+ public Server(World world, int transferDelay)
+ {
+ this.transferDelay = transferDelay;
+ this.world = world;
+
+ //setup client
+ client = new UdpClient(8051);
+ client.DontFragment = false;
+
+ //start listening
+ receiveThread = new Thread(Receive); //info:
+ receiveThread.Start();
+ //0: init message
+ }
+
+ //info:
+ //[0] = 0: init message
+ //[0] = 1: world transfer [1] = 1: finished
+ //[0] = 2: world size
+ //[0] = 3: edit block
+ //[0] = 4: disconnect player
+ //[0] = 5: next transfer
+
+ private void Receive()
+ {
+ try
+ {
+ while (true)
+ {
+ IPEndPoint endPoint = new IPEndPoint(IPAddress.Any, 0);
+ byte[] data = client.Receive(ref endPoint);
+
+ if (data[0] == 5)
+ {
+ int id = GetPlayerID(endPoint);
+ nextTransfer[id] = true;
+ }
+
+ if (data[0] == 4)
+ {
+ IPEndPoint tempEndPoint = null;
+ int i = 0;
+ foreach (IPEndPoint e in players)
+ {
+ if (e.Address.GetHashCode() == endPoint.Address.GetHashCode())
+ {
+ Send(new byte[] { 4 }, e);
+ tempEndPoint = e;
+ break;
+ }
+
+ i++;
+ }
+
+ if (tempEndPoint != null)
+ {
+ players.Remove(tempEndPoint);
+ Console.WriteLine(playerNames[i] + " left the game");
+ playerNames.RemoveAt(i);
+ nextTransfer.RemoveAt(i);
+ }
+
+ }
+
+ if (data[0] == 0)
+ {
+ Thread t = new Thread(TransferWorld);
+ transferThreads.Add(t);
+ t.Start(endPoint);
+ }
+
+ if (data[0] == 2)
+ {
+ Send(new byte[] { 2, (byte)world.worldSize }, endPoint);
+
+ List asciiName = new List();
+ for (int i = 1; i < data.Length; i++)
+ {
+ asciiName.Add(data[i]);
+ }
+
+ string name = Encoding.ASCII.GetString(asciiName.ToArray());
+ //add player
+ players.Add(endPoint);
+ playerNames.Add(name);
+ nextTransfer.Add(false);
+ Console.WriteLine(name + " joined the game");
+ }
+
+ if (data[0] == 3)
+ {
+ ChunkCoord chunk = new ChunkCoord(data[1], data[2]);
+ Vector3 positionInChunk = new Vector3(data[3], data[4], data[5]);
+ byte blockID = data[6];
+
+ world.EditBlock(chunk, positionInChunk, blockID);
+
+ foreach (IPEndPoint e in players)
+ {
+ Send(new byte[]
+ {
+ 3, (byte)chunk.x, (byte)chunk.z,
+ (byte)positionInChunk.x, (byte)positionInChunk.y, (byte)positionInChunk.z, blockID
+ }, e);
+ }
+ }
+ }
+ }
+ catch (Exception e)
+ {
+
+ }
+ }
+
+ private int GetPlayerID(IPEndPoint endPoint)
+ {
+ int i = 0;
+ foreach (IPEndPoint e in players)
+ {
+ if (e.Address.GetHashCode() == endPoint.Address.GetHashCode())
+ {
+ return i;
+ }
+
+ i++;
+ }
+
+ return -1;
+ }
+
+ private void TransferWorld(object o)
+ {
+ IPEndPoint endPoint = (IPEndPoint)o;
+ int id = GetPlayerID(endPoint);
+
+ Console.WriteLine("begin world transfer for " + playerNames[id]);
+ for (int xChunk = 0; xChunk < world.worldSize; xChunk++)
+ {
+ for (int zChunk = 0; zChunk < world.worldSize; zChunk++)
+ {
+ nextTransfer[id] = false;
+
+ byte[] send = new byte[Data.chunkWidth * Data.chunkWidth * Data.chunkHeight + 2];
+ send[0] = 1;
+ send[1] = 0;
+ int i = 2;
+
+ for (int y = 0; y < Data.chunkHeight; y++)
+ {
+ for (int x = 0; x < Data.chunkWidth; x++)
+ {
+ for (int z = 0; z < Data.chunkWidth; z++)
+ {
+ send[i] = world.chunks[xChunk, zChunk].blocks[x, y, z];
+ i++;
+ }
+ }
+ }
+ Send(send, endPoint);
+
+ while (!nextTransfer[id])
+ {
+ }
+
+ nextTransfer[id] = false;
+ }
+ }
+
+ Send(new byte[] { 1, 1 }, endPoint);
+ Console.WriteLine("world transfer finished for " + playerNames[id]);
+ }
+
+ private void Send(byte[] data, IPEndPoint endPoint)
+ {
+ client.Send(data, data.Length, endPoint);
+ }
+
+ public void Disconnect()
+ {
+ receiveThread.Abort();
+ for (int i = 0; i < transferThreads.Count; i++)
+ {
+ if (transferThreads[i] != null)
+ {
+ transferThreads[i].Abort();
+ }
+ }
+ client.Close();
+ }
+}
\ No newline at end of file
diff --git a/Minecraft Server/Assets/Game/Server.cs.meta b/Minecraft Server/Assets/Game/Server.cs.meta
new file mode 100644
index 0000000..4bd8eeb
--- /dev/null
+++ b/Minecraft Server/Assets/Game/Server.cs.meta
@@ -0,0 +1,11 @@
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+guid: 40d9d5a5030b4944ea8c79b350ed5a0c
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
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diff --git a/Minecraft Server/Assets/Game/World.cs b/Minecraft Server/Assets/Game/World.cs
new file mode 100644
index 0000000..146a375
--- /dev/null
+++ b/Minecraft Server/Assets/Game/World.cs
@@ -0,0 +1,151 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class World : MonoBehaviour
+{
+ //basic
+ [SerializeField] public int worldSize;
+
+ //chunks
+ public Chunk[,] chunks;
+
+ //network
+ private Server server;
+ [SerializeField] private int transferDelay;
+
+ private void Start()
+ {
+ CreateChunks();
+ server = new Server(this, transferDelay);
+ }
+
+ //creates an array of chunks
+ private void CreateChunks()
+ {
+ chunks = new Chunk[worldSize, worldSize];
+ for (int x = 0; x < worldSize; x++)
+ {
+ for (int z = 0; z < worldSize; z++)
+ {
+ chunks[x, z] = new Chunk(new ChunkCoord(x, z), this);
+ chunks[x, z].gameObject.transform.SetParent(gameObject.transform);
+ }
+ }
+
+ for (int x = 0; x < worldSize; x++)
+ {
+ for (int z = 0; z < worldSize; z++)
+ {
+ chunks[x, z].PopulateBlocks();
+ }
+ }
+ }
+
+ //return the ID of a block
+ public byte GetBlockID(Vector3 positionInWorld)
+ {
+ byte height = GetHeight((int)positionInWorld.x, (int)positionInWorld.z);
+
+ //world pass
+ if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 ||
+ positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y > height ||
+ positionInWorld.z >= worldSize * Data.chunkWidth)
+ {
+ return 0;
+ }
+
+ //chunk pass
+ if ((int)positionInWorld.y == height)
+ {
+ return 3;
+ }
+
+ if ((int)positionInWorld.y == 0)
+ {
+ return 1;
+ }
+
+ if ((int)positionInWorld.y > height - 3)
+ {
+ return 2;
+ }
+
+ if ((int)positionInWorld.y < height)
+ {
+ return 4;
+ }
+
+ return 0;
+ }
+
+ //returns if a block is on the position
+ public bool CheckBlock(Vector3 positionInWorld)
+ {
+ if (positionInWorld.x < -1 || positionInWorld.z < -1 ||
+ positionInWorld.x > worldSize * Data.chunkWidth ||
+ positionInWorld.z > worldSize * Data.chunkWidth)
+ {
+ return false;
+ }
+
+
+ if (positionInWorld.x < 0 || positionInWorld.y < 0 || positionInWorld.z < 0 ||
+ positionInWorld.x >= worldSize * Data.chunkWidth || positionInWorld.y >= Data.chunkHeight ||
+ positionInWorld.z >= worldSize * Data.chunkWidth)
+ {
+ return true;
+ }
+
+ ChunkCoord chunk = new ChunkCoord((int)(positionInWorld.x / Data.chunkWidth),
+ (int)(positionInWorld.z / Data.chunkWidth));
+
+ int xInChunk = (int)(positionInWorld.x - chunk.x * Data.chunkWidth);
+ int yInChunk = (int)positionInWorld.y;
+ int zInChunk = (int)(positionInWorld.z - chunk.z * Data.chunkWidth);
+
+ if (chunks[chunk.x, chunk.z] != null)
+ {
+ if (chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] == 0)
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ private byte GetHeight(int x, int z)
+ {
+ float scale = 0.025f;
+ byte perlinHeight = 10;
+ byte groundHeight = 10;
+
+ byte height = (byte)(Mathf.PerlinNoise((x) * scale + 0.1f, (z) * scale + 0.1f) * perlinHeight + groundHeight);
+ return height;
+ }
+
+ public void EditBlock(ChunkCoord chunk, Vector3 positionInChunk, byte blockID)
+ {
+ byte xInChunk = (byte)(positionInChunk.x);
+ byte yInChunk = (byte)positionInChunk.y;
+ byte zInChunk = (byte)(positionInChunk.z);
+
+ //edit block in chunk
+ if(chunks[chunk.x, chunk.z].blocks[xInChunk, yInChunk, zInChunk] != 1)
+ {
+ chunks[chunk.x, chunk.z].Update(xInChunk, yInChunk, zInChunk, blockID);
+ }
+ }
+
+ private void OnApplicationQuit()
+ {
+ server.Disconnect();
+ }
+
+
+ private void SaveWorld()
+ {
+ }
+}
diff --git a/Minecraft Server/Assets/Game/World.cs.meta b/Minecraft Server/Assets/Game/World.cs.meta
new file mode 100644
index 0000000..818c984
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+++ b/Minecraft Server/Assets/Game/World.cs.meta
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diff --git a/Minecraft Server/Assets/Scenes.meta b/Minecraft Server/Assets/Scenes.meta
new file mode 100644
index 0000000..af9785a
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diff --git a/Minecraft Server/Assets/Scenes/Server.unity b/Minecraft Server/Assets/Scenes/Server.unity
new file mode 100644
index 0000000..ce1753d
--- /dev/null
+++ b/Minecraft Server/Assets/Scenes/Server.unity
@@ -0,0 +1,170 @@
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+%TAG !u! tag:unity3d.com,2011:
+--- !u!29 &1
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+ smallestOccluder: 5
+ smallestHole: 0.25
+ backfaceThreshold: 100
+ m_SceneGUID: 00000000000000000000000000000000
+ m_OcclusionCullingData: {fileID: 0}
+--- !u!104 &2
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+ Maximum Particle Timestep: 0.03
diff --git a/Minecraft Server/ProjectSettings/UnityConnectSettings.asset b/Minecraft Server/ProjectSettings/UnityConnectSettings.asset
new file mode 100644
index 0000000..6125b30
--- /dev/null
+++ b/Minecraft Server/ProjectSettings/UnityConnectSettings.asset
@@ -0,0 +1,35 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!310 &1
+UnityConnectSettings:
+ m_ObjectHideFlags: 0
+ serializedVersion: 1
+ m_Enabled: 0
+ m_TestMode: 0
+ m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
+ m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
+ m_ConfigUrl: https://config.uca.cloud.unity3d.com
+ m_DashboardUrl: https://dashboard.unity3d.com
+ m_TestInitMode: 0
+ CrashReportingSettings:
+ m_EventUrl: https://perf-events.cloud.unity3d.com
+ m_Enabled: 0
+ m_LogBufferSize: 10
+ m_CaptureEditorExceptions: 1
+ UnityPurchasingSettings:
+ m_Enabled: 0
+ m_TestMode: 0
+ UnityAnalyticsSettings:
+ m_Enabled: 0
+ m_TestMode: 0
+ m_InitializeOnStartup: 1
+ UnityAdsSettings:
+ m_Enabled: 0
+ m_InitializeOnStartup: 1
+ m_TestMode: 0
+ m_IosGameId:
+ m_AndroidGameId:
+ m_GameIds: {}
+ m_GameId:
+ PerformanceReportingSettings:
+ m_Enabled: 0
diff --git a/Minecraft Server/ProjectSettings/VFXManager.asset b/Minecraft Server/ProjectSettings/VFXManager.asset
new file mode 100644
index 0000000..3a95c98
--- /dev/null
+++ b/Minecraft Server/ProjectSettings/VFXManager.asset
@@ -0,0 +1,12 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!937362698 &1
+VFXManager:
+ m_ObjectHideFlags: 0
+ m_IndirectShader: {fileID: 0}
+ m_CopyBufferShader: {fileID: 0}
+ m_SortShader: {fileID: 0}
+ m_StripUpdateShader: {fileID: 0}
+ m_RenderPipeSettingsPath:
+ m_FixedTimeStep: 0.016666668
+ m_MaxDeltaTime: 0.05
diff --git a/Minecraft Server/ProjectSettings/VersionControlSettings.asset b/Minecraft Server/ProjectSettings/VersionControlSettings.asset
new file mode 100644
index 0000000..dca2881
--- /dev/null
+++ b/Minecraft Server/ProjectSettings/VersionControlSettings.asset
@@ -0,0 +1,8 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!890905787 &1
+VersionControlSettings:
+ m_ObjectHideFlags: 0
+ m_Mode: Visible Meta Files
+ m_CollabEditorSettings:
+ inProgressEnabled: 1
diff --git a/Minecraft Server/ProjectSettings/XRSettings.asset b/Minecraft Server/ProjectSettings/XRSettings.asset
new file mode 100644
index 0000000..482590c
--- /dev/null
+++ b/Minecraft Server/ProjectSettings/XRSettings.asset
@@ -0,0 +1,10 @@
+{
+ "m_SettingKeys": [
+ "VR Device Disabled",
+ "VR Device User Alert"
+ ],
+ "m_SettingValues": [
+ "False",
+ "False"
+ ]
+}
\ No newline at end of file