Dead Sync and Timescale Bug Fix
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@@ -253,6 +253,11 @@ public class Client
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//send Chunk with position in Chunk
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Send(new byte[] { 3, (byte)chunk.x, (byte)chunk.z, xInChunk, yInChunk, zInChunk, blockID });
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}
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public void SendDeadMessage()
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{
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Send(new byte[]{10});
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}
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//default send method
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private void Send(byte[] data)
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