View distance settings
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class Options : MonoBehaviour
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{
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[SerializeField] private Text viewDistanceText;
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[SerializeField] private Slider viewDistanceSlider;
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private void Start()
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{
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if (PlayerPrefs.HasKey("viewDistance"))
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{
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int value = PlayerPrefs.GetInt("viewDistance");
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viewDistanceText.text = value.ToString();
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viewDistanceSlider.value = value;
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}
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}
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public void SliderViewDistanceChanged(float value)
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{
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viewDistanceText.text = ((int)value).ToString();
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PlayerPrefs.SetInt("viewDistance", (int)value);
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PlayerPrefs.Save();
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}
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}
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