Update Game.unity
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@@ -17,7 +17,7 @@ RenderSettings:
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m_Fog: 1
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m_Fog: 1
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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m_FogMode: 3
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m_FogMode: 3
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m_FogDensity: 0.01
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m_FogDensity: 0.005
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m_LinearFogStart: 0
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m_LinearFogStart: 0
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m_LinearFogEnd: 300
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m_LinearFogEnd: 300
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
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@@ -27,7 +27,7 @@ RenderSettings:
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m_AmbientMode: 0
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m_AmbientMode: 0
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
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m_SkyboxMaterial: {fileID: 2100000, guid: c765dcd5020288e4384eefec1708d01c, type: 2}
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m_SkyboxMaterial: {fileID: 2100000, guid: c765dcd5020288e4384eefec1708d01c, type: 2}
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m_HaloStrength: 0.5
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m_HaloStrength: 0
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m_FlareStrength: 1
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m_FlareStrength: 1
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m_FlareFadeSpeed: 3
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m_FlareFadeSpeed: 3
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m_HaloTexture: {fileID: 0}
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m_HaloTexture: {fileID: 0}
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