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+ + public void ShowPauseScreen() + { + Cursor.visible = true; + Cursor.lockState = CursorLockMode.None; + pauseScreen.SetActive(true); + Time.timeScale = 0; + } + public void RespawnButton() { Cursor.visible = false; @@ -290,7 +299,15 @@ public class World : MonoBehaviour player.transform.position = player.GetDefaultPlayerPosition(); deadScreen.SetActive(false); } - + + public void ResumeButton() + { + Cursor.visible = false; + Cursor.lockState = CursorLockMode.Confined; + Time.timeScale = 1; + pauseScreen.SetActive(false); + } + public void QuitButton() { client.Disconnect(); @@ -298,6 +315,11 @@ public class World : MonoBehaviour deadScreen.SetActive(false); } + public void SaveButton() + { + + } + //return the ID of a block public byte GetBlockID(Vector3 positionInWorld) { diff --git a/Minecraft Client/ProjectSettings/ProjectSettings.asset b/Minecraft Client/ProjectSettings/ProjectSettings.asset index 7ab0736..3deae5f 100644 --- a/Minecraft Client/ProjectSettings/ProjectSettings.asset +++ b/Minecraft Client/ProjectSettings/ProjectSettings.asset @@ -603,7 +603,7 @@ PlayerSettings: additionalCompilerArguments: {} platformArchitecture: {} scriptingBackend: - Standalone: 0 + Standalone: 1 il2cppCompilerConfiguration: {} managedStrippingLevel: {} incrementalIl2cppBuild: {} diff --git a/Minecraft Server/Assets/Game/Server.cs b/Minecraft Server/Assets/Game/Server.cs index 6f34089..90fbd8e 100644 --- a/Minecraft Server/Assets/Game/Server.cs +++ b/Minecraft Server/Assets/Game/Server.cs @@ -46,6 +46,7 @@ public class Server //[0] = 6: player ready //[0] = 7: player position update //[0] = 8: player rotation update + //[0] = 9: Save the World private void Receive() { @@ -242,6 +243,12 @@ public class Server } } } + + //Save the World + if (data[0] == 9) + { + world.SaveWorld(); + } } catch (Exception e) { diff --git a/Minecraft Server/Assets/Game/World.cs b/Minecraft Server/Assets/Game/World.cs index 68859a9..e51cebf 100644 --- a/Minecraft Server/Assets/Game/World.cs +++ b/Minecraft Server/Assets/Game/World.cs @@ -276,12 +276,12 @@ public class World : MonoBehaviour private void OnApplicationQuit() { - //SaveWorld(); + SaveWorld(); server.Disconnect(); } - 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