update
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@@ -3879,6 +3879,7 @@ RectTransform:
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- {fileID: 622656468}
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- {fileID: 409400361}
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- {fileID: 2130779238}
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- {fileID: 1576412470}
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m_Father: {fileID: 0}
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m_RootOrder: 2
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@@ -4020,6 +4021,85 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1575613138}
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m_CullTransparentMesh: 1
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--- !u!1 &1576412469
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1576412470}
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- component: {fileID: 1576412472}
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- component: {fileID: 1576412471}
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m_Layer: 5
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m_Name: Position
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!224 &1576412470
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RectTransform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1576412469}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1569967606}
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m_RootOrder: 6
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 88, y: -23.5}
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m_SizeDelta: {x: 160, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &1576412471
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1576412469}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Material: {fileID: 0}
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m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_RaycastTarget: 1
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m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
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m_Maskable: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_FontData:
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m_Font: {fileID: 12800000, guid: c5d381fc55e1650408676b69d87c7d55, type: 3}
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m_FontSize: 18
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 1
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m_MaxSize: 40
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m_Alignment: 3
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text:
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--- !u!222 &1576412472
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1576412469}
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m_CullTransparentMesh: 1
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--- !u!1 &1727246106
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GameObject:
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m_ObjectHideFlags: 0
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@@ -4151,7 +4231,7 @@ MonoBehaviour:
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jumpForce: 8
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world: {fileID: 948138834}
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hotbar: {fileID: 2130779239}
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positionText: {fileID: 0}
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positionText: {fileID: 1576412471}
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--- !u!1 &1849105196
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GameObject:
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m_ObjectHideFlags: 0
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@@ -83,7 +83,7 @@ public class Player : MonoBehaviour
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if (lastPosition.x != position.x || lastPosition.y != position.y || lastPosition.z != position.z)
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{
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client.SendPositionUpdate(transform.position);
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positionText.text = position.ToString();
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positionText.text = "X: " + (int) position.x + " Y: " + (int) position.y + " Z: " + (int) position.z;
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}
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if (rotation.w != lastRotation.w || rotation.x != lastRotation.x || rotation.y != lastRotation.y ||
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