TCP for world transfer
wichtige daten bei der UDP übertragung gehen verloren.
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@@ -42,8 +42,8 @@ PlayerSettings:
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m_SplashScreenLogos: []
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m_VirtualRealitySplashScreen: {fileID: 0}
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m_HolographicTrackingLossScreen: {fileID: 0}
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defaultScreenWidth: 1024
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defaultScreenHeight: 768
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defaultScreenWidth: 512
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defaultScreenHeight: 384
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 0
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@@ -88,7 +88,7 @@ PlayerSettings:
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bakeCollisionMeshes: 0
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forceSingleInstance: 0
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useFlipModelSwapchain: 1
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resizableWindow: 0
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resizableWindow: 1
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useMacAppStoreValidation: 0
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macAppStoreCategory: public.app-category.games
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gpuSkinning: 1
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@@ -99,7 +99,7 @@ PlayerSettings:
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xboxEnableFitness: 0
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visibleInBackground: 1
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allowFullscreenSwitch: 1
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fullscreenMode: 1
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fullscreenMode: 3
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xboxSpeechDB: 0
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xboxEnableHeadOrientation: 0
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xboxEnableGuest: 0
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@@ -134,7 +134,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
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bundleVersion: 0.1
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bundleVersion: 0.2
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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