diff --git a/Minecraft Client/Assets/Content/Invisible.mat b/Minecraft Client/Assets/Content/Invisible.mat new file mode 100644 index 0000000..ce3c3db --- /dev/null +++ b/Minecraft Client/Assets/Content/Invisible.mat @@ -0,0 +1,78 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!21 &2100000 +Material: + serializedVersion: 6 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Invisible + m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} + m_ShaderKeywords: _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 2800000, guid: be5ce586e1f1d9a43aea5965b6e5ea02, type: 3} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Floats: + - _BumpScale: 1 + - _Cutoff: 0.995 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 1 + - _Metallic: 0 + - _Mode: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.02 + - _SmoothnessTextureChannel: 1 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _UVSec: 0 + - _ZWrite: 1 + m_Colors: + - _Color: {r: 1, g: 1, b: 1, a: 0} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + m_BuildTextureStacks: [] diff --git a/Minecraft Client/Assets/Content/Invisible.mat.meta b/Minecraft Client/Assets/Content/Invisible.mat.meta new file mode 100644 index 0000000..adb89e0 --- /dev/null +++ b/Minecraft Client/Assets/Content/Invisible.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 204bd9a43c6ebf6489beeea547931033 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Minecraft Client/Assets/Scenes/Game.unity b/Minecraft Client/Assets/Scenes/Game.unity index f67661b..11e8411 100644 --- a/Minecraft Client/Assets/Scenes/Game.unity +++ b/Minecraft Client/Assets/Scenes/Game.unity @@ -738,7 +738,7 @@ MeshRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7035241573763573916} m_Enabled: 1 - m_CastShadows: 1 + m_CastShadows: 2 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 @@ -749,7 +749,7 @@ MeshRenderer: m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - - {fileID: 2100000, guid: bb9f295792e17a541ac256536656b256, type: 2} + - {fileID: 2100000, guid: 204bd9a43c6ebf6489beeea547931033, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 diff --git a/Minecraft Server/Assets/save.world b/Minecraft Server/Assets/save.world deleted file mode 100644 index bf5a15f..0000000 Binary files a/Minecraft Server/Assets/save.world and /dev/null differ