Players disconnect
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@@ -235,14 +235,16 @@ public class Player : MonoBehaviour
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public class PlayerUpdateData
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{
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public PlayerUpdateData(byte id, Vector3 position)
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public PlayerUpdateData(byte id, Vector3 position, bool destroy)
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{
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this.id = id;
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this.position = position;
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this.destroy = destroy;
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}
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public byte id;
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public Vector3 position;
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public bool destroy;
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}
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}
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