diff --git a/Minecraft Client/Assets/Scripts/Game/World.cs b/Minecraft Client/Assets/Scripts/Game/World.cs index cc6fdf8..2bf0ccd 100644 --- a/Minecraft Client/Assets/Scripts/Game/World.cs +++ b/Minecraft Client/Assets/Scripts/Game/World.cs @@ -156,8 +156,8 @@ public class World : MonoBehaviour public bool CheckBlock(Vector3 positionInWorld) { if (positionInWorld.x < 0 || positionInWorld.z < 0 || - positionInWorld.x > worldSize * Data.chunkWidth || - positionInWorld.z > worldSize * Data.chunkWidth) + positionInWorld.x >= worldSize * Data.chunkWidth || + positionInWorld.z >= worldSize * Data.chunkWidth) { return false; } diff --git a/Minecraft Server/Assets/Game/Server.cs b/Minecraft Server/Assets/Game/Server.cs index bb04d00..91ff79d 100644 --- a/Minecraft Server/Assets/Game/Server.cs +++ b/Minecraft Server/Assets/Game/Server.cs @@ -254,7 +254,7 @@ public class Server //player died if (data[0] == 10) { - Console.WriteLine(playerNames[GetPlayerID(endPoint)] + " died!"); + Console.WriteLine(playerNames[GetPlayerID(endPoint)] + " died! \n"); } } catch (Exception e)