Save World on Request
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@@ -260,6 +260,10 @@ public class Client
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client.Send(data, data.Length);
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}
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public void SaveWorld()
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{
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Send(new byte[]{9});
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}
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public void Disconnect()
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{
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@@ -317,7 +317,7 @@ public class World : MonoBehaviour
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public void SaveButton()
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{
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client.SaveWorld();
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}
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//return the ID of a block
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