Fixed Position Looping and double spawn
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@@ -605,7 +605,7 @@ PlayerSettings:
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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Standalone: 0
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Standalone: 1
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il2cppCompilerConfiguration: {}
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managedStrippingLevel: {}
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incrementalIl2cppBuild: {}
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