Fixed Position Looping and double spawn

This commit is contained in:
brausjonas
2022-05-16 20:52:41 +02:00
parent 5e816c08f0
commit e065cdd988
4 changed files with 20 additions and 6 deletions
+5
View File
@@ -114,6 +114,11 @@ public class Server
players.Add(endPoint);
playerNames.Add(name);
playerPositions.Add(new Vector3(0, 0, 0));
foreach (string s in playerNames)
{
Console.WriteLine(s);
}
}
//edit a block in world