Files
NinJump-Unity/NinJump/Assets/Scripts/Game/Enemies/Mushroom.cs
T
2022-10-17 23:53:04 +02:00

21 lines
469 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Mushroom : MonoBehaviour
{
private void OnCollisionEnter2D(Collision2D col)
{
if(col.contacts[0].normal.x < -0.8f || col.contacts[0].normal.x > 0.8f)
{
Player player;
if ((player = col.gameObject.GetComponent<Player>()) == true)
{
player.TakeDamage(1);
}
}
}
}