Files
NinJump-Unity/NinJump/Assets/Scripts/Game/CheckPoint.cs
T
2022-10-17 23:53:04 +02:00

19 lines
323 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CheckPoint : MonoBehaviour
{
private Animator animator;
private void Start()
{
animator = GetComponent<Animator>();
}
public void Anim()
{
animator.SetInteger("value", 1);
}
}