Files
NinJump-Unity/NinJump/Assets/Scripts/Game/InteractBlocks/TransparentBlock.cs
T
2022-10-17 23:53:04 +02:00

14 lines
315 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TransparentBlock : MonoBehaviour
{
public void Trigger()
{
GetComponent<SpriteRenderer>().color = Color.white;
GetComponent<BoxCollider2D>().isTrigger = false;
gameObject.layer = 0;
}
}