Direction Selection Arrows
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@@ -18,6 +18,6 @@ public class Camera : MonoBehaviour
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private void FixedUpdate()
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{
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transform.position = Vector3.SmoothDamp(transform.position, followUp.transform.position - offset, ref velocity, 0.6f);
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transform.position = Vector3.SmoothDamp(transform.position, followUp.transform.position - offset, ref velocity, 0.2f);
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}
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}
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