Itemshop Layout2 edited
This commit is contained in:
AliIbnAbiTalib
2023-02-20 21:05:53 +01:00
parent f69f05d6dd
commit 02e344c4a1
16 changed files with 1293 additions and 282 deletions
@@ -19,7 +19,8 @@ public class StartHandler : MonoBehaviour
[SerializeField] private GameObject buttonSubmitName;
[SerializeField] private TMP_Text playerName;
[SerializeField] private GameObject copiedMessage;
[SerializeField] private TMP_Text backgroundNameText;
private string roomcode;
private void Start()
@@ -125,18 +126,25 @@ public class StartHandler : MonoBehaviour
public void ButtonSubmitName()
{
string name = nameEnter.text;
for (int i = name.Length; i < 10; i++)
if (name.Length>2)
{
name += " ";
for (int i = name.Length; i < 10; i++)
{
name += " ";
}
PlayerPrefs.SetString("name", name);
PlayerPrefs.Save();
playerName.text = PlayerPrefs.GetString("name");
layout0.SetActive(false);
layout1.SetActive(true);
}
else
{
backgroundNameText.text = "to short...";
}
PlayerPrefs.SetString("name", name);
PlayerPrefs.Save();
playerName.text = PlayerPrefs.GetString("name");
layout0.SetActive(false);
layout1.SetActive(true);
}
public void ButtonEditName()