diff --git a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
index aaaf72f..eb7ec0d 100644
--- a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
+++ b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
@@ -34,22 +34,22 @@
- {
+ "keyToString": {
+ "Discover.Launch.Via.Unity": "true",
+ "RunOnceActivity.OpenProjectViewOnStart": "true",
+ "RunOnceActivity.ShowReadmeOnStart": "true",
+ "WebServerToolWindowFactoryState": "false",
+ "vue.rearranger.settings.migration": "true"
},
- "keyToStringList": {
- "rider.external.source.directories": [
- "C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\DecompilerCache",
- "C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\SourcesCache",
- "C:\\Users\\braus\\AppData\\Local\\Symbols\\src"
+ "keyToStringList": {
+ "rider.external.source.directories": [
+ "C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\DecompilerCache",
+ "C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\SourcesCache",
+ "C:\\Users\\braus\\AppData\\Local\\Symbols\\src"
]
}
-}]]>
+}
diff --git a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
index c6e7556..f559228 100644
--- a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
@@ -177,8 +177,9 @@ public class NoPlayablePlayer : Player
if(t.target.index != index)
{
- AddCoins(-3);
- t.target.AddCoins(3);
+ int coinsAmount = (int)(coins * 0.1f);
+ AddCoins(-coinsAmount);
+ t.target.AddCoins(coinsAmount);
currentField.placedItem = null;
Destroy(t.gameObject);
}
diff --git a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
index 92f693e..c630fde 100644
--- a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
@@ -180,9 +180,9 @@ public class PlayablePlayer : Player
if(t.target.index != index)
{
- AddCoins(-3);
- Debug.Log(t.name);
- t.target.AddCoins(3);
+ int coinsAmount = (int)(coins * 0.1f);
+ AddCoins(-coinsAmount);
+ t.target.AddCoins(coinsAmount);
currentField.placedItem = null;
Destroy(t.gameObject);
}