Item Trap Added
title
This commit is contained in:
+23
-17
@@ -1,7 +1,13 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ChangeListManager">
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="" />
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Trap.prefab" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Prefabs/Trap.prefab.meta" beforeDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Items/Item.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Items/Item.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Packages/packages-lock.json" beforeDir="false" afterPath="$PROJECT_DIR$/Packages/packages-lock.json" afterDir="false" />
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
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@@ -17,7 +23,6 @@
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/LuckField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/UnluckyField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/VSField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/NamesText.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/AnimationHandler.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/NoPlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
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@@ -34,22 +39,22 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent">{
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"keyToString": {
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"Discover.Launch.Via.Unity": "true",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"WebServerToolWindowFactoryState": "false",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"Discover.Launch.Via.Unity": "true",
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"WebServerToolWindowFactoryState": "false",
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"vue.rearranger.settings.migration": "true"
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},
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"keyToStringList": {
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"rider.external.source.directories": [
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"C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\DecompilerCache",
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"C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\SourcesCache",
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"C:\\Users\\braus\\AppData\\Local\\Symbols\\src"
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"keyToStringList": {
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"rider.external.source.directories": [
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"C:\\Users\\afist\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\DecompilerCache",
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"C:\\Users\\afist\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\SourcesCache",
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"C:\\Users\\afist\\AppData\\Local\\Symbols\\src"
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]
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}
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}</component>
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}]]></component>
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<configuration name="Standalone Player" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/Build/FlufflParty.exe" />
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@@ -60,7 +65,7 @@
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<method v="2" />
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</configuration>
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<configuration name="Start Unity" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe" />
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<option name="EXE_PATH" value="C:\Program Files\Unity\Hub\Editor\2021.3.17f1\Editor\Unity.exe" />
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<option name="PROGRAM_PARAMETERS" value="-projectPath F:\Projects\Unity\flufflparty\FlufflParty -debugCodeOptimization" />
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<option name="WORKING_DIRECTORY" value="F:\Projects\Unity\flufflparty\FlufflParty" />
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<option name="PASS_PARENT_ENVS" value="1" />
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@@ -68,7 +73,7 @@
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<method v="2" />
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</configuration>
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<configuration name="UnitTests (batch mode)" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe" />
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<option name="EXE_PATH" value="C:\Program Files\Unity\Hub\Editor\2021.3.17f1\Editor\Unity.exe" />
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<option name="PROGRAM_PARAMETERS" value="-runTests -batchmode -projectPath F:\Projects\Unity\flufflparty\FlufflParty -testResults Logs/results.xml -testPlatform EditMode -debugCodeOptimization" />
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<option name="WORKING_DIRECTORY" value="F:\Projects\Unity\flufflparty\FlufflParty" />
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<option name="PASS_PARENT_ENVS" value="1" />
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@@ -147,6 +152,7 @@
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<workItem from="1680352698218" duration="1060000" />
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<workItem from="1680459748883" duration="4859000" />
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<workItem from="1680539278905" duration="1085000" />
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<workItem from="1680546560659" duration="1036000" />
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</task>
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<servers />
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</component>
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