Fix Tewst
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@@ -38,8 +38,6 @@ public class NoPlayablePlayer : Player
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activated = false;
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diceScript = dice.GetComponent<Dice>();
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AddItem(client.items[1]);
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}
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private void Start()
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@@ -212,7 +212,7 @@ public class PlayablePlayer : Player
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AddCoins(-3);
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break;
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case 2: //pinkes Feld
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int randyPinkField = Random.Range(3, 3);
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int randyPinkField = Random.Range(4, 4);
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int tempCurrentItems = -1;
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switch (randyPinkField)
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{
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