Item Selector

This commit is contained in:
brausjonas
2023-03-04 01:14:26 +01:00
parent fd0a36ccb7
commit 194a84ad01
9 changed files with 1063 additions and 8 deletions
@@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ItemSelector : MonoBehaviour
{
[SerializeField] private GameObject[] itemButtons;
[SerializeField] private Image[] itemImages;
public void Init(Item[] items)
{
for (int i = 0; i < items.Length; i++)
{
if (items[i] != null)
{
itemButtons[i].SetActive(true);
itemImages[i].sprite = items[i].sprite;
}
else
{
itemButtons[i].SetActive(false);
}
}
}
}
@@ -0,0 +1,11 @@
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