diff --git a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
index 9178467..50e98a9 100644
--- a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
+++ b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
@@ -4,7 +4,6 @@
-
diff --git a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
index 3bdd221..e3e3b26 100644
--- a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
@@ -1,6 +1,7 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
+using Unity.VisualScripting;
using UnityEngine;
public class PlayablePlayer : Player
@@ -203,6 +204,8 @@ public class PlayablePlayer : Player
private void OnTriggerEnter(Collider collider)
{
+ base.OnTriggerEnter(collider);
Layout2.SetActive(true);
}
+
}
\ No newline at end of file
diff --git a/FlufflParty/Assets/Scripts/Players/Player.cs b/FlufflParty/Assets/Scripts/Players/Player.cs
index 4c6eadc..3441d82 100644
--- a/FlufflParty/Assets/Scripts/Players/Player.cs
+++ b/FlufflParty/Assets/Scripts/Players/Player.cs
@@ -65,10 +65,9 @@ public abstract class Player : MonoBehaviour
PlayAnimation(AnimationType.Coin);
}
- private void OnTriggerEnter(Collider c)
+ public void OnTriggerEnter(Collider c)
{
eventstop = true;
-
}
public void EventStopFinished()