Better Coin Animation
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@@ -30,6 +30,18 @@ public class NoPlayablePlayer : Player
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diceScript = dice.GetComponent<Dice>();
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}
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public void CoinFieldAction(int action)
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{
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if (action == 0)
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{
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AddCoins(3);
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}
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else
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{
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AddCoins(-3);
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}
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}
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public void Wurfeln(int wurfelZahl)
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{
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wurfelt = true;
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