Server Performance boost
The Servers Performance was up to 100% percent. Tried to close threads not needed directly. now it is under 1% (Threads stacking, when errors)
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+3
-2
@@ -52,7 +52,7 @@
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}</component>
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<configuration name="Standalone Player" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/Build/FlufflParty.exe" />
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/Build\FlufflParty.exe" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="C:\Users\braus\OneDrive\Desktop\FlufflPartyTestBuild" />
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<option name="PASS_PARENT_ENVS" value="1" />
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@@ -138,7 +138,8 @@
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<workItem from="1679426348887" duration="3549000" />
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<workItem from="1679597961773" duration="4070000" />
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<workItem from="1680022248953" duration="9377000" />
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<workItem from="1680214809728" duration="7911000" />
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<workItem from="1680214809728" duration="8352000" />
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<workItem from="1680264155233" duration="923000" />
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</task>
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<servers />
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</component>
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