Simple Node Based movement System
Every Field is a Node Additional: Camera dump smooth follow
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@@ -4,9 +4,10 @@ using UnityEngine;
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public abstract class Field : MonoBehaviour
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{
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[SerializeField] private GameObject[] target;
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//Liste der nächsten Feld, die auf das diesige Feld folgen
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[SerializeField] private Field[] target;
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public GameObject[] Target
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public Field[] Target
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{
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get
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{
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@@ -14,5 +15,6 @@ public abstract class Field : MonoBehaviour
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}
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}
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//Feld aktion (Münzen etc..)
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public abstract void Action();
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}
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