This commit is contained in:
brausjonas
2023-02-26 21:37:11 +01:00
parent 1b34f885b3
commit 63ed43576c
34 changed files with 3708 additions and 355 deletions
+45
View File
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Star : MonoBehaviour
{
private bool isActive;
private StarController starController;
private int cost = 20;
[SerializeField] private GameObject starObject;
public int Cost
{
get
{
return cost;
}
}
public bool IsActive
{
get
{
return isActive;
}
set
{
isActive = value;
starObject.SetActive(value);
}
}
public void init(StarController starController)
{
this.starController = starController;
}
public void Buy(Player player)
{
player.coins -= cost;
starController.SwitchStar();
}
}
@@ -0,0 +1,11 @@
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@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StarController : MonoBehaviour
{
[SerializeField] private Star[] stars;
private int current = 0;
private void Start()
{
foreach(Star s in stars)
{
s.init(this);
}
Activate(current);
current++;
}
private void Activate(int idx)
{
for (int i = 0; i < stars.Length; i++)
{
if (i == idx)
{
stars[i].IsActive = true;
}
else
{
stars[i].IsActive = false;
}
}
}
public void SwitchStar()
{
Activate(current);
current++;
}
}
@@ -0,0 +1,11 @@
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