Client Timeout

This commit is contained in:
brausjonas
2023-01-29 01:54:53 +01:00
parent da8ce4b425
commit 6754d710b2
21 changed files with 1057 additions and 187 deletions
+8 -3
View File
@@ -19,6 +19,7 @@ public class Client : MonoBehaviour
[SerializeField] private Field nextField;
[SerializeField] private GameObject cam;
[SerializeField] private UIHandler uiHandler;
private void Start()
{
@@ -29,9 +30,9 @@ public class Client : MonoBehaviour
string roomCode = PlayerPrefs.GetString("roomcode");
stream.Write(Encoding.ASCII.GetBytes(roomCode));
stream.Write(Encoding.ASCII.GetBytes(roomCode), 0, 10);
string name = PlayerPrefs.GetString("name");
stream.Write(Encoding.ASCII.GetBytes(name));
stream.Write(Encoding.ASCII.GetBytes(name), 0, 10);
new Thread(Read).Start();
}
@@ -97,7 +98,11 @@ public class Client : MonoBehaviour
players[job.data[1]].name = Encoding.ASCII.GetString(name).Replace(" ", "");
players[job.data[1]].Init();
Debug.Log("test");
uiHandler.DeactivateLayout0();
break;
case 126:
stream.Write(new byte[]{126, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 0, 10);
break;
case 127:
client.Close();