Client Timeout

This commit is contained in:
brausjonas
2023-01-29 01:54:53 +01:00
parent da8ce4b425
commit 6754d710b2
21 changed files with 1057 additions and 187 deletions
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class NoPlayablePlayer : Player
@@ -23,6 +24,8 @@ public class NoPlayablePlayer : Player
public override void Init()
{
GetComponentInChildren<TMP_Text>().text = name;
activated = false;
diceScript = dice.GetComponent<Dice>();
}
@@ -1,5 +1,6 @@
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class PlayablePlayer : Player
@@ -26,6 +27,8 @@ public class PlayablePlayer : Player
public override void Init()
{
GetComponentInChildren<TMP_Text>().text = name;
activated = false;
QualitySettings.vSyncCount = 0;
Application.targetFrameRate = 59;