Client Timeout
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@@ -17,20 +17,21 @@ public class StartHandler : MonoBehaviour
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[SerializeField] private TMP_Text nameEnter;
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[SerializeField] private GameObject buttonJoin;
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[SerializeField] private GameObject buttonSubmitName;
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[SerializeField] private TMP_Text playerName;
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private string roomcode;
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private void Start()
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{
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PlayerPrefs.DeleteAll();
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if (PlayerPrefs.HasKey("name"))
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{
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playerName.text = "Name: " + PlayerPrefs.GetString("name");
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layout0.SetActive(false);
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layout1.SetActive(true);
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}
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else
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{
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playerName.text = "";
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layout0.SetActive(true);
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layout1.SetActive(false);
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}
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@@ -127,7 +128,15 @@ public class StartHandler : MonoBehaviour
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PlayerPrefs.SetString("name", name);
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PlayerPrefs.Save();
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playerName.text = "Name: " + PlayerPrefs.GetString("name");
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layout0.SetActive(false);
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layout1.SetActive(true);
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}
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public void ButtonEditName()
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{
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layout0.SetActive(true);
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layout1.SetActive(false);
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}
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}
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