Little Performance Increase
Buffering Set to 2 buffers (smoother) lightmap and texture quality set to low gpu instancing enabled removed terrain colliders for trees
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@@ -50,7 +50,7 @@ TextureImporter:
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaUsage: 0
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
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textureType: 0
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