Little Performance Increase
Buffering Set to 2 buffers (smoother) lightmap and texture quality set to low gpu instancing enabled removed terrain colliders for trees
This commit is contained in:
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m_verticalMapping: 0
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m_uvLineOffset: 0
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m_geometrySortingOrder: 0
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m_IsTextObjectScaleStatic: 0
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m_VertexBufferAutoSizeReduction: 0
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m_useMaxVisibleDescender: 1
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m_pageToDisplay: 1
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m_margin: {x: 0, y: 0, z: 0, w: 0}
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m_isUsingLegacyAnimationComponent: 0
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m_isVolumetricText: 0
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m_hasFontAssetChanged: 0
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m_baseMaterial: {fileID: 0}
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m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
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--- !u!222 &2010829643
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CanvasRenderer:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2010829640}
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m_CullTransparentMesh: 1
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--- !u!1001 &2019848015
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PrefabInstance:
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m_ObjectHideFlags: 0
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@@ -19158,7 +19295,7 @@ TerrainCollider:
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m_Material: {fileID: 0}
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m_Enabled: 1
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m_TerrainData: {fileID: 15600000, guid: 6081cd83a95b3e74e91cfc8aed41826c, type: 2}
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m_EnableTreeColliders: 1
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m_EnableTreeColliders: 0
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--- !u!218 &2085245914
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Terrain:
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m_ObjectHideFlags: 0
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@@ -19173,14 +19310,14 @@ Terrain:
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m_TreeBillboardDistance: 50
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m_TreeCrossFadeLength: 5
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m_TreeMaximumFullLODCount: 50
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m_DetailObjectDistance: 46
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m_DetailObjectDensity: 1
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m_DetailObjectDistance: 35
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m_DetailObjectDensity: 0.966
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m_HeightmapPixelError: 5
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m_SplatMapDistance: 1000
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m_HeightmapMaximumLOD: 0
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m_ShadowCastingMode: 1
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m_DrawHeightmap: 1
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m_DrawInstanced: 0
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m_DrawInstanced: 1
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m_DrawTreesAndFoliage: 1
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m_StaticShadowCaster: 0
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m_ReflectionProbeUsage: 0
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@@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: adb84e30e02715445aeb9959894e3b4d, type: 3}
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m_Name: ColorGrading
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m_EditorClassIdentifier:
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active: 1
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active: 0
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enabled:
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overrideState: 1
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value: 1
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@@ -32,6 +32,8 @@ public class Client : MonoBehaviour
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[SerializeField] private Item[] items;
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[SerializeField] private Button[] itemButtons;
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[SerializeField] private TMP_Text fpsText;
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private int playerAmount = 0;
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private static Client thisClient;
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@@ -43,6 +45,8 @@ public class Client : MonoBehaviour
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private void Start()
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{
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Application.targetFrameRate = 100;
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thisClient = this;
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foreach(Image img in uiItems)
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@@ -125,6 +129,8 @@ public class Client : MonoBehaviour
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private void Update()
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{
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fpsText.text = "" + Time.frameCount / Time.time + "";
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if (jobs.Count > 0)
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{
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Job job = jobs.Dequeue();
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@@ -125,7 +125,7 @@ PlayerSettings:
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switchNVNMaxPublicSamplerIDCount: 0
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stadiaPresentMode: 0
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stadiaTargetFramerate: 0
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vulkanNumSwapchainBuffers: 3
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vulkanNumSwapchainBuffers: 2
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vulkanEnableSetSRGBWrite: 0
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vulkanEnablePreTransform: 1
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vulkanEnableLateAcquireNextImage: 0
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@@ -149,7 +149,7 @@ PlayerSettings:
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enable360StereoCapture: 0
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isWsaHolographicRemotingEnabled: 0
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enableFrameTimingStats: 0
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enableOpenGLProfilerGPURecorders: 1
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enableOpenGLProfilerGPURecorders: 0
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useHDRDisplay: 0
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D3DHDRBitDepth: 0
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m_ColorGamuts: 00000000
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@@ -167,14 +167,14 @@ PlayerSettings:
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tvOS: 0
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overrideDefaultApplicationIdentifier: 0
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AndroidBundleVersionCode: 1
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AndroidMinSdkVersion: 31
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AndroidTargetSdkVersion: 0
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AndroidPreferredInstallLocation: 1
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AndroidMinSdkVersion: 26
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AndroidTargetSdkVersion: 31
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AndroidPreferredInstallLocation: 2
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aotOptions:
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stripEngineCode: 1
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iPhoneStrippingLevel: 0
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iPhoneScriptCallOptimization: 0
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ForceInternetPermission: 0
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ForceInternetPermission: 1
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ForceSDCardPermission: 0
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CreateWallpaper: 0
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APKExpansionFiles: 0
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@@ -251,7 +251,7 @@ PlayerSettings:
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useCustomGradlePropertiesTemplate: 0
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useCustomProguardFile: 0
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AndroidTargetArchitectures: 3
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AndroidTargetDevices: 0
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AndroidTargetDevices: 1
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AndroidSplashScreenScale: 0
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androidSplashScreen: {fileID: 0}
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AndroidKeystoreName: D:/Unity/flufflparty/user.keystore
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@@ -481,7 +481,7 @@ PlayerSettings:
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m_DynamicBatching: 0
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- m_BuildTarget: Android
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_DynamicBatching: 1
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- m_BuildTarget: iPhone
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m_StaticBatching: 1
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m_DynamicBatching: 0
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@@ -524,7 +524,7 @@ PlayerSettings:
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m_BuildTargetGraphicsAPIs:
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- m_BuildTarget: AndroidPlayer
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m_APIs: 150000000b000000
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m_Automatic: 1
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m_Automatic: 0
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- m_BuildTarget: iOSSupport
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m_APIs: 10000000
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m_Automatic: 1
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@@ -552,7 +552,7 @@ PlayerSettings:
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tvOS: 1
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m_BuildTargetGroupLightmapEncodingQuality:
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- m_BuildTarget: Android
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m_EncodingQuality: 1
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m_EncodingQuality: 0
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- m_BuildTarget: iPhone
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m_EncodingQuality: 1
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- m_BuildTarget: tvOS
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Reference in New Issue
Block a user