Introduced Player Height offset

This commit is contained in:
brausjonas
2023-04-03 18:54:29 +02:00
parent 85023c6d80
commit 6e177eee81
19 changed files with 1954 additions and 13 deletions
+14
View File
@@ -1307,6 +1307,7 @@ GameObject:
- component: {fileID: 4317162709733504972}
- component: {fileID: 5338766736821448153}
- component: {fileID: 3795912341625257883}
- component: {fileID: 8075745213474720708}
m_Layer: 0
m_Name: Chicken
m_TagString: Untagged
@@ -1383,6 +1384,19 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
--- !u!114 &8075745213474720708
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8925129576854471352}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b959c5ef3e934c4aa423304f05cb0a3, type: 3}
m_Name:
m_EditorClassIdentifier:
heightOffset: 0.5
--- !u!1 &9046182286325009016
GameObject:
m_ObjectHideFlags: 0