Fixed Item Field Rotator

This commit is contained in:
brausjonas
2023-04-16 18:13:18 +02:00
parent db5f7a5081
commit 6e642b511a
4 changed files with 81 additions and 89 deletions
+36 -1
View File
@@ -405,6 +405,28 @@ public class Client : MonoBehaviour
}
}
break;
case 1:
for (int i = 0; i < 4; i++)
{
int option = job.data[i + 1];
int value = job.data[i + 5];
switch (option)
{
case 0:
rotator.SetOptionsText(i, "Mushroom");
break;
case 1:
rotator.SetOptionsText(i, "Doubledice");
break;
case 2:
rotator.SetOptionsText(i, "Trap");
break;
}
}
break;
}
@@ -551,6 +573,9 @@ public class Client : MonoBehaviour
}
/*
* TYPE:
* 0 = Pink Field!!!!
*
* OPT:
* 0 = Get Coins
* 1 = Loose Coins
@@ -560,8 +585,18 @@ public class Client : MonoBehaviour
* VAL:
* value of each option (not needed = 0)
*
*
* TYPE:
* 0 = Pink Field
* 1 = Item Field!!!!
*
* OPT:
* 0 = Mushroom
* 1 = Double Dice
* 2 = Trap
* 3 = Trap
*
* VAL:
* value of each option (not needed = 0)
*/
public void SendStartRotator(int opt1, int opt2, int opt3, int opt4, int val1, int val2, int val3, int val4,
int type)