Sync finished
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@@ -244,6 +244,7 @@ public class PlayablePlayer : Player
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int pickRandomItem = Random.Range(0, tempCurrentItems);
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client.items[pickRandomItem] = null;
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itemInfoImages[pickRandomItem].color = new Color(0, 0, 0, 0);
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client.SendLostItem((byte)pickRandomItem);
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}
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break;
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}
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