diff --git a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
index 9dd6760..b14ca7c 100644
--- a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
+++ b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
@@ -152,7 +152,7 @@
-
+
diff --git a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
index 9e231d7..79744f1 100644
--- a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
@@ -169,6 +169,7 @@ public class NoPlayablePlayer : Player
//Der Spieler steht gerade
else
{
+ /*
if (currentField.placedItem != null)
{
Trap t = currentField.placedItem.GetComponent();
@@ -177,6 +178,7 @@ public class NoPlayablePlayer : Player
Destroy(t);
currentField.placedItem = null;
}
+ */
Vector3 currentRotation = Quaternion.ToEulerAngles(transform.rotation);
currentRotation.y = -34;
transform.rotation = Quaternion.Euler(currentRotation);
diff --git a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
index 686d3fe..3194613 100644
--- a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
@@ -172,13 +172,16 @@ public class PlayablePlayer : Player
//Der Spieler steht gerade
else
{
- if (currentField.placedItem != null)
+ if (currentField != null)
{
- Trap t = currentField.placedItem.GetComponent();
- AddCoins(-3);
- t.target.AddCoins(3);
- Destroy(t);
- currentField.placedItem = null;
+ if (currentField.placedItem != null)
+ {
+ Trap t = currentField.placedItem.GetComponent();
+ AddCoins(-3);
+ t.target.AddCoins(3);
+ Destroy(t);
+ currentField.placedItem = null;
+ }
}
Vector3 currentRotation = Quaternion.ToEulerAngles(transform.rotation);
currentRotation.y = -34;