WestermapSceneInit
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@@ -154,7 +154,8 @@ PlayerSettings:
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resetResolutionOnWindowResize: 0
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androidSupportedAspectRatio: 1
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androidMaxAspectRatio: 2.1
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applicationIdentifier: {}
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applicationIdentifier:
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Standalone: com.DefaultCompany.FlufflParty
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buildNumber:
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Standalone: 0
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iPhone: 0
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@@ -378,6 +379,7 @@ PlayerSettings:
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- m_BuildTarget: WebGL
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m_StaticBatching: 0
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m_DynamicBatching: 0
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs:
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- m_BuildTarget: MacStandaloneSupport
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m_GraphicsJobs: 0
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@@ -429,6 +431,8 @@ PlayerSettings:
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m_Devices:
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- Oculus
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- OpenVR
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
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@@ -603,6 +607,7 @@ PlayerSettings:
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switchNetworkInterfaceManagerInitializeEnabled: 1
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switchPlayerConnectionEnabled: 1
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switchUseNewStyleFilepaths: 0
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switchUseLegacyFmodPriorities: 1
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switchUseMicroSleepForYield: 1
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switchEnableRamDiskSupport: 0
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switchMicroSleepForYieldTime: 25
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@@ -702,6 +707,7 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
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@@ -713,6 +719,7 @@ PlayerSettings:
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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selectedPlatform: 0
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additionalIl2CppArgs:
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scriptingRuntimeVersion: 1
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gcIncremental: 1
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@@ -791,6 +798,7 @@ PlayerSettings:
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m_VersionName:
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apiCompatibilityLevel: 6
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activeInputHandler: 0
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windowsGamepadBackendHint: 0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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qualitySettingsNames: []
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