Performance Boost

MinigamesClient.currentInstance.Close();
Correctly Ends all streams from the mini game
This commit is contained in:
brausjonas
2023-04-15 15:42:26 +02:00
parent 9938247ff4
commit 93d8ada602
5 changed files with 176 additions and 107 deletions
+1 -1
View File
@@ -89,6 +89,7 @@ public class Client : MonoBehaviour
g.SetActive(true);
}
MinigamesClient.currentInstance.Close();
SceneManager.UnloadSceneAsync(miniGamesMapping[currentMiniGameId]);
}
@@ -423,7 +424,6 @@ public class Client : MonoBehaviour
break;
case 101:
Debug.Log("test");
UnloadMinigame();
break;
case 126: