StarSystem
Stars With switching positions (Bought stars are not saved or shown)
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Generated
+16
-15
@@ -33,22 +33,22 @@
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<option name="hideEmptyMiddlePackages" value="true" />
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<option name="showLibraryContents" value="true" />
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</component>
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<component name="PropertiesComponent"><![CDATA[{
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"keyToString": {
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"WebServerToolWindowFactoryState": "false",
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"last_opened_file_path": "C:/flufflparty/Server",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"project.structure.last.edited": "Artifacts",
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"project.structure.proportion": "0.0",
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"project.structure.side.proportion": "0.2",
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"vue.rearranger.settings.migration": "true"
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<component name="PropertiesComponent">{
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"keyToString": {
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"RunOnceActivity.OpenProjectViewOnStart": "true",
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"RunOnceActivity.ShowReadmeOnStart": "true",
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"WebServerToolWindowFactoryState": "false",
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"last_opened_file_path": "C:/flufflparty/Server",
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"node.js.detected.package.eslint": "true",
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"node.js.detected.package.tslint": "true",
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"node.js.selected.package.eslint": "(autodetect)",
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"node.js.selected.package.tslint": "(autodetect)",
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"project.structure.last.edited": "Artifacts",
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"project.structure.proportion": "0.0",
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"project.structure.side.proportion": "0.2",
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"vue.rearranger.settings.migration": "true"
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}
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}]]></component>
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}</component>
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<component name="RunManager">
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<configuration name="Main" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
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<option name="MAIN_CLASS_NAME" value="Main" />
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@@ -86,6 +86,7 @@
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<workItem from="1675628256814" duration="1286000" />
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<workItem from="1675795807134" duration="411000" />
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<workItem from="1676926021732" duration="612000" />
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<workItem from="1677445028345" duration="816000" />
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</task>
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<servers />
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</component>
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@@ -174,6 +174,15 @@ public class Room
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players[i].output.write(new byte[]{7, (byte)player, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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break;
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case 8:
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for (int i = 0; i < players.length; i++)
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{
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if (i != player)
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{
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players[i].output.write(new byte[]{8, (byte)player, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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}
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break;
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case 126:
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players[player].lastTimeSendTimeOutCheck = System.currentTimeMillis();
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break;
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