StarSystem
Stars With switching positions (Bought stars are not saved or shown)
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63ed43576c
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20 files changed
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+2
-1
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m_Scale: 1
|
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- m_ElementType: 1
|
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m_Unicode: 40
|
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m_GlyphIndex: 11
|
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m_Scale: 1
|
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- m_ElementType: 1
|
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m_Unicode: 41
|
||||
m_GlyphIndex: 12
|
||||
m_Scale: 1
|
||||
m_AtlasTextures:
|
||||
- {fileID: -525267011981432032}
|
||||
@@ -1578,6 +1673,26 @@ MonoBehaviour:
|
||||
m_Y: 738
|
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m_Width: 56
|
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m_Height: 80
|
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- m_X: 241
|
||||
m_Y: 906
|
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m_Width: 62
|
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m_Height: 78
|
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- m_X: 303
|
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m_Y: 906
|
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m_Width: 62
|
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m_Height: 95
|
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- m_X: 320
|
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m_Y: 818
|
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m_Width: 65
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m_Height: 78
|
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- m_X: 365
|
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m_Y: 896
|
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m_Width: 49
|
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m_Height: 91
|
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- m_X: 181
|
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m_Y: 79
|
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m_Width: 49
|
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m_Height: 92
|
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m_FreeGlyphRects:
|
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- m_X: 32
|
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m_Y: 78
|
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@@ -1607,10 +1722,6 @@ MonoBehaviour:
|
||||
m_Y: 0
|
||||
m_Width: 2
|
||||
m_Height: 77
|
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- m_X: 157
|
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m_Y: 79
|
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m_Width: 866
|
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m_Height: 76
|
||||
- m_X: 60
|
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m_Y: 899
|
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m_Width: 2
|
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@@ -1679,22 +1790,10 @@ MonoBehaviour:
|
||||
m_Y: 827
|
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m_Width: 58
|
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m_Height: 16
|
||||
- m_X: 241
|
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m_Y: 906
|
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m_Width: 782
|
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m_Height: 117
|
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- m_X: 186
|
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m_Y: 739
|
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m_Width: 59
|
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m_Height: 8
|
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- m_X: 181
|
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m_Y: 79
|
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m_Width: 842
|
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m_Height: 154
|
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- m_X: 217
|
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m_Y: 0
|
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m_Width: 806
|
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m_Height: 233
|
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- m_X: 238
|
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m_Y: 0
|
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m_Width: 785
|
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@@ -1775,30 +1874,66 @@ MonoBehaviour:
|
||||
m_Y: 544
|
||||
m_Width: 33
|
||||
m_Height: 3
|
||||
- m_X: 245
|
||||
m_Y: 818
|
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m_Width: 778
|
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m_Height: 9
|
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- m_X: 245
|
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m_Y: 817
|
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m_Width: 67
|
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m_Height: 10
|
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- m_X: 320
|
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m_Y: 818
|
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m_Width: 703
|
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m_Height: 205
|
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- m_X: 331
|
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m_Y: 0
|
||||
m_Width: 692
|
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m_Height: 738
|
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- m_X: 368
|
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m_Y: 0
|
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m_Width: 655
|
||||
m_Height: 1023
|
||||
- m_X: 270
|
||||
m_Y: 738
|
||||
m_Width: 42
|
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m_Height: 1
|
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- m_X: 241
|
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m_Y: 1001
|
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m_Width: 782
|
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m_Height: 22
|
||||
- m_X: 241
|
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m_Y: 984
|
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m_Width: 62
|
||||
m_Height: 39
|
||||
- m_X: 245
|
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m_Y: 818
|
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m_Width: 75
|
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m_Height: 9
|
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- m_X: 368
|
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m_Y: 0
|
||||
m_Width: 655
|
||||
m_Height: 818
|
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- m_X: 385
|
||||
m_Y: 0
|
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m_Width: 638
|
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m_Height: 896
|
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- m_X: 414
|
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m_Y: 0
|
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m_Width: 609
|
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m_Height: 1023
|
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- m_X: 320
|
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m_Y: 896
|
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m_Width: 45
|
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m_Height: 10
|
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- m_X: 365
|
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m_Y: 987
|
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m_Width: 658
|
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m_Height: 36
|
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- m_X: 157
|
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m_Y: 79
|
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m_Width: 24
|
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m_Height: 76
|
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- m_X: 181
|
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m_Y: 171
|
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m_Width: 842
|
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m_Height: 62
|
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- m_X: 217
|
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m_Y: 0
|
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m_Width: 806
|
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m_Height: 79
|
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- m_X: 230
|
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m_Y: 0
|
||||
m_Width: 793
|
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m_Height: 233
|
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m_fontInfo:
|
||||
Name:
|
||||
PointSize: 0
|
||||
|
||||
File diff suppressed because it is too large.
Load diff
@@ -115,7 +115,6 @@ public class Client : MonoBehaviour
|
||||
players[job.data[1]].name = Encoding.ASCII.GetString(name).Replace(" ", "");
|
||||
players[job.data[1]].index = job.data[1];
|
||||
players[job.data[1]].textCoinsInfo = playerInfoElements[job.data[1]].textCoinInfo;
|
||||
players[job.data[1]].Layout2 = layout2;
|
||||
players[job.data[1]].uiHandler = uiHandler;
|
||||
players[job.data[1]].Init();
|
||||
|
||||
@@ -133,6 +132,9 @@ public class Client : MonoBehaviour
|
||||
case 7:
|
||||
(players[job.data[1]]).EventStopFinished();
|
||||
break;
|
||||
case 8:
|
||||
((NoPlayablePlayer)players[job.data[1]]).BuyStar();
|
||||
break;
|
||||
case 126:
|
||||
stream.Write(new byte[]{126, 0, 0, 0, 0, 0, 0, 0, 0, 0}, 0, 10);
|
||||
break;
|
||||
@@ -204,8 +206,13 @@ public class Client : MonoBehaviour
|
||||
stream.Write(new byte[]{6, (byte)action, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
|
||||
public void EventStopFinished()
|
||||
public void SendEventStopFinished()
|
||||
{
|
||||
stream.Write(new byte[]{7, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
|
||||
public void SendBuyStar()
|
||||
{
|
||||
stream.Write(new byte[]{8, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
}
|
||||
@@ -7,15 +7,5 @@ public class ItemShop : MonoBehaviour
|
||||
[SerializeField] private GameObject Layout2;
|
||||
[SerializeField] private GameObject LayoutItemShop;
|
||||
[SerializeField] private Client client;
|
||||
public void buttonMoveOn()
|
||||
{
|
||||
Layout2.SetActive(false);
|
||||
client.EventStopFinished();
|
||||
}
|
||||
|
||||
public void buttonEnter()
|
||||
{
|
||||
Layout2.SetActive(false);
|
||||
LayoutItemShop.SetActive(true);
|
||||
}
|
||||
}
|
||||
@@ -33,6 +33,12 @@ public class NoPlayablePlayer : Player
|
||||
diceScript = dice.GetComponent<Dice>();
|
||||
}
|
||||
|
||||
public void BuyStar()
|
||||
{
|
||||
GameObject.Find("StarPositions").GetComponent<StarController>().SwitchStar();
|
||||
AddCoins(-20);
|
||||
}
|
||||
|
||||
public void CoinFieldAction(int action)
|
||||
{
|
||||
if (action == 0)
|
||||
@@ -153,4 +159,23 @@ public class NoPlayablePlayer : Player
|
||||
}
|
||||
}
|
||||
|
||||
private Star currentStar;
|
||||
|
||||
private void OnTriggerEnter(Collider collider)
|
||||
{
|
||||
if (collider.name.Equals("ItemShopTrigger"))
|
||||
{
|
||||
base.OnTriggerEnter(collider);
|
||||
}
|
||||
else if (collider.name.Equals("StarTrigger"))
|
||||
{
|
||||
currentStar = collider.GetComponent<Star>();
|
||||
|
||||
if(currentStar.IsActive)
|
||||
{
|
||||
base.OnTriggerEnter(collider);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -208,29 +208,40 @@ public class PlayablePlayer : Player
|
||||
private Star currentStar = null;
|
||||
private void OnTriggerEnter(Collider collider)
|
||||
{
|
||||
base.OnTriggerEnter(collider);
|
||||
|
||||
if (collider.name.Equals("ItemShopTrigger"))
|
||||
{
|
||||
Layout2.SetActive(true);
|
||||
base.OnTriggerEnter(collider);
|
||||
uiHandler.ActivateLayout2(this);
|
||||
}
|
||||
else if (collider.name.Equals("StarTrigger"))
|
||||
{
|
||||
currentStar = collider.GetComponent<Star>();
|
||||
|
||||
uiHandler.ActivateLayoutBuyStar(this);
|
||||
if(currentStar.IsActive)
|
||||
{
|
||||
base.OnTriggerEnter(collider);
|
||||
uiHandler.ActivateLayoutBuyStar(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void BuyStar(bool buy)
|
||||
{
|
||||
client.SendEventStopFinished();
|
||||
|
||||
if (buy)
|
||||
{
|
||||
currentStar.Buy(this);
|
||||
client.SendBuyStar();
|
||||
}
|
||||
else
|
||||
{
|
||||
currentStar = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SkipShop()
|
||||
{
|
||||
client.SendEventStopFinished();
|
||||
}
|
||||
}
|
||||
@@ -6,8 +6,6 @@ using UnityEngine;
|
||||
|
||||
public abstract class Player : MonoBehaviour
|
||||
{
|
||||
public GameObject Layout2;
|
||||
|
||||
public string name = "";
|
||||
public bool activated = false;
|
||||
protected bool wurfelt = false;
|
||||
@@ -55,7 +53,7 @@ public abstract class Player : MonoBehaviour
|
||||
Coin
|
||||
}
|
||||
|
||||
protected void AddCoins(int amount)
|
||||
public void AddCoins(int amount)
|
||||
{
|
||||
coins += amount;
|
||||
if (coins < 0)
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class LayoutBuyStarController : MonoBehaviour
|
||||
{
|
||||
public TMP_Text infoText;
|
||||
public GameObject buttonBuy, buttonNo;
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f33e28d2770e17c49ba9886d0a37602c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -39,7 +39,7 @@ public class Star : MonoBehaviour
|
||||
|
||||
public void Buy(Player player)
|
||||
{
|
||||
player.coins -= cost;
|
||||
player.AddCoins(-cost);
|
||||
starController.SwitchStar();
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,13 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
public class UIHandler : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private GameObject layout0;
|
||||
[SerializeField] private GameObject layout1;
|
||||
[SerializeField] private GameObject layout2;
|
||||
[SerializeField] private GameObject layoutMiniMap;
|
||||
[SerializeField] private GameObject layoutBuyStar;
|
||||
|
||||
@@ -17,6 +19,8 @@ public class UIHandler : MonoBehaviour
|
||||
layout0.SetActive(true);
|
||||
layoutMiniMap.SetActive(false);
|
||||
layoutBuyStar.SetActive(false);
|
||||
layout2.SetActive(false);
|
||||
|
||||
}
|
||||
|
||||
public void ActivateLayout1()
|
||||
@@ -25,6 +29,7 @@ public class UIHandler : MonoBehaviour
|
||||
layout1.SetActive(true);
|
||||
layoutMiniMap.SetActive(false);
|
||||
layoutBuyStar.SetActive(false);
|
||||
layout2.SetActive(false);
|
||||
}
|
||||
|
||||
public void ActivateLayoutMiniMap()
|
||||
@@ -33,6 +38,7 @@ public class UIHandler : MonoBehaviour
|
||||
layout1.SetActive(false);
|
||||
layoutMiniMap.SetActive(true);
|
||||
layoutBuyStar.SetActive(false);
|
||||
layout2.SetActive(false);
|
||||
}
|
||||
|
||||
public void ActivateLayoutBuyStar(Player player)
|
||||
@@ -42,5 +48,53 @@ public class UIHandler : MonoBehaviour
|
||||
layout1.SetActive(false);
|
||||
layoutMiniMap.SetActive(false);
|
||||
layoutBuyStar.SetActive(true);
|
||||
layout2.SetActive(false);
|
||||
|
||||
LayoutBuyStarController controller = layoutBuyStar.GetComponent<LayoutBuyStarController>();
|
||||
|
||||
if (player.coins < 20)
|
||||
{
|
||||
controller.infoText.text = "oh... sorry... but you do not have enough coins (20)";
|
||||
controller.buttonBuy.SetActive(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
controller.infoText.text = "do you want to buy a star? (20 coins)";
|
||||
controller.buttonBuy.SetActive(true);
|
||||
}
|
||||
}
|
||||
|
||||
public void ActivateLayout2(Player player)
|
||||
{
|
||||
currentPlayer = player;
|
||||
|
||||
layout0.SetActive(false);
|
||||
layout1.SetActive(false);
|
||||
layoutMiniMap.SetActive(false);
|
||||
layoutBuyStar.SetActive(false);
|
||||
layout2.SetActive(true);
|
||||
}
|
||||
|
||||
public void ButtonBuyStar()
|
||||
{
|
||||
((PlayablePlayer)currentPlayer).BuyStar(true);
|
||||
ActivateLayout1();
|
||||
}
|
||||
|
||||
public void ButtonDontBuyStar()
|
||||
{
|
||||
((PlayablePlayer)currentPlayer).BuyStar(false);
|
||||
ActivateLayout1();
|
||||
}
|
||||
|
||||
public void ButtonMoveOn()
|
||||
{
|
||||
ActivateLayout1();
|
||||
((PlayablePlayer)currentPlayer).SkipShop();
|
||||
}
|
||||
|
||||
public void ButtonEnter()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -137,7 +137,9 @@ PlayerSettings:
|
||||
16:9: 1
|
||||
Others: 1
|
||||
bundleVersion: 0.1
|
||||
preloadedAssets: []
|
||||
preloadedAssets:
|
||||
- {fileID: -6230802382160794249, guid: 90cd1b71078984c4980fcd1aa03eaaa3, type: 2}
|
||||
- {fileID: 11400000, guid: 48bf7376b3770c44cbfe3f40e77359ab, type: 2}
|
||||
metroInputSource: 0
|
||||
wsaTransparentSwapchain: 0
|
||||
m_HolographicPauseOnTrackingLoss: 1
|
||||
|
||||
@@ -12,10 +12,10 @@ EditorUserSettings:
|
||||
value: 55010d0300055a5a595a592641730d44104e4c287b2e71662c7b186bb3b86069
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-2:
|
||||
value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
|
||||
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
||||
flags: 0
|
||||
RecentlyUsedSceneGuid-3:
|
||||
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
||||
value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
|
||||
flags: 0
|
||||
UnityRemoteDevice:
|
||||
value: 225f4d46245b0d4902070862342649191512
|
||||
|
||||
Generated
+16
-15
@@ -33,22 +33,22 @@
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent"><![CDATA[{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"WebServerToolWindowFactoryState": "false",
|
||||
"last_opened_file_path": "C:/flufflparty/Server",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"project.structure.last.edited": "Artifacts",
|
||||
"project.structure.proportion": "0.0",
|
||||
"project.structure.side.proportion": "0.2",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
<component name="PropertiesComponent">{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"WebServerToolWindowFactoryState": "false",
|
||||
"last_opened_file_path": "C:/flufflparty/Server",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"project.structure.last.edited": "Artifacts",
|
||||
"project.structure.proportion": "0.0",
|
||||
"project.structure.side.proportion": "0.2",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
}
|
||||
}]]></component>
|
||||
}</component>
|
||||
<component name="RunManager">
|
||||
<configuration name="Main" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
|
||||
<option name="MAIN_CLASS_NAME" value="Main" />
|
||||
@@ -86,6 +86,7 @@
|
||||
<workItem from="1675628256814" duration="1286000" />
|
||||
<workItem from="1675795807134" duration="411000" />
|
||||
<workItem from="1676926021732" duration="612000" />
|
||||
<workItem from="1677445028345" duration="816000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -174,6 +174,15 @@ public class Room
|
||||
players[i].output.write(new byte[]{7, (byte)player, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
for (int i = 0; i < players.length; i++)
|
||||
{
|
||||
if (i != player)
|
||||
{
|
||||
players[i].output.write(new byte[]{8, (byte)player, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 126:
|
||||
players[player].lastTimeSendTimeOutCheck = System.currentTimeMillis();
|
||||
break;
|
||||
|
||||
Reference in new issue
Block a user