diff --git a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
index aab4bc4..1257015 100644
--- a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
+++ b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
@@ -20,6 +20,7 @@
+
@@ -165,7 +166,7 @@
-
+
diff --git a/FlufflParty/Assets/Prefabs/Pingu.prefab b/FlufflParty/Assets/Prefabs/Pingu.prefab
index 9cb771f..68aaa34 100644
--- a/FlufflParty/Assets/Prefabs/Pingu.prefab
+++ b/FlufflParty/Assets/Prefabs/Pingu.prefab
@@ -878,7 +878,7 @@ RectTransform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6425561450210311795}
m_LocalRotation: {x: -0, y: 0.95767283, z: -0, w: 0.28785893}
- m_LocalPosition: {x: 0, y: 0, z: 1.06}
+ m_LocalPosition: {x: 0, y: 0, z: -0.07}
m_LocalScale: {x: 3.412188, y: 3.412188, z: 3.412188}
m_ConstrainProportionsScale: 0
m_Children: []
@@ -887,7 +887,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 150.256, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: -0.26, y: 8.59}
+ m_AnchoredPosition: {x: -0.26, y: 9}
m_SizeDelta: {x: 20, y: 5}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!23 &5214616606244138098
diff --git a/FlufflParty/Assets/Scenes/WesternMap.unity b/FlufflParty/Assets/Scenes/WesternMap.unity
index a3c34f0..9647baf 100644
--- a/FlufflParty/Assets/Scenes/WesternMap.unity
+++ b/FlufflParty/Assets/Scenes/WesternMap.unity
@@ -34056,6 +34056,7 @@ GameObject:
- component: {fileID: 1328561026}
- component: {fileID: 1328561025}
- component: {fileID: 1328561028}
+ - component: {fileID: 1328561029}
m_Layer: 0
m_Name: Camera
m_TagString: Untagged
@@ -34189,6 +34190,18 @@ MonoBehaviour:
m_BeforeTransparentBundles: []
m_BeforeStackBundles: []
m_AfterStackBundles: []
+--- !u!114 &1328561029
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1328561024}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 1b0524290b57a8b45b31ee4a5c0dc391, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
--- !u!1001 &1354897304
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/FlufflParty/Assets/Scripts/Client.cs b/FlufflParty/Assets/Scripts/Client.cs
index 70d96f3..f764072 100644
--- a/FlufflParty/Assets/Scripts/Client.cs
+++ b/FlufflParty/Assets/Scripts/Client.cs
@@ -173,7 +173,8 @@ public class Client : MonoBehaviour
script.dice = dice;
script.camera = cam;
script.imageCurrentItem = imageCurrentItem;
-
+ script.textName = playerNameTexts[job.data[5]];
+
//ITEM INFO IMAGES
Image[] temp = new Image[3];
@@ -206,6 +207,7 @@ public class Client : MonoBehaviour
script.dice = dice;
script.camera = cam;
script.imageCurrentItem = imageCurrentItem;
+ script.textName = playerNameTexts[job.data[5]];
//ITEM INFO IMAGES
Image[] temp = new Image[3];
diff --git a/FlufflParty/Assets/Scripts/GameCamera.cs b/FlufflParty/Assets/Scripts/GameCamera.cs
new file mode 100644
index 0000000..0041f05
--- /dev/null
+++ b/FlufflParty/Assets/Scripts/GameCamera.cs
@@ -0,0 +1,14 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class GameCamera : MonoBehaviour
+{
+ public static GameObject gObject;
+
+ private void Start()
+ {
+ gObject = gameObject;
+ }
+}
diff --git a/FlufflParty/Assets/Scripts/GameCamera.cs.meta b/FlufflParty/Assets/Scripts/GameCamera.cs.meta
new file mode 100644
index 0000000..8bfe331
--- /dev/null
+++ b/FlufflParty/Assets/Scripts/GameCamera.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1b0524290b57a8b45b31ee4a5c0dc391
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/FlufflParty/Assets/Scripts/NamesText.cs b/FlufflParty/Assets/Scripts/NamesText.cs
index 60bf2ab..3d7fd2f 100644
--- a/FlufflParty/Assets/Scripts/NamesText.cs
+++ b/FlufflParty/Assets/Scripts/NamesText.cs
@@ -5,7 +5,13 @@ using UnityEngine;
public class NamesText : MonoBehaviour
{
public float orgY;
+ private GameObject camera;
+ private void Start()
+ {
+ camera = GameCamera.gObject;
+ }
+
// Update is called once per frame
void Update()
{
diff --git a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
index 5530aba..60d061f 100644
--- a/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/NoPlayablePlayer.cs
@@ -24,6 +24,8 @@ public class NoPlayablePlayer : Player
private Vector3 useLess = new Vector3();
private bool checkDoubleDice = false;
+
+ public TMP_Text textName;
//Animation:
private Vector3 lastPosAnim = Vector3.zero;
@@ -97,6 +99,7 @@ public class NoPlayablePlayer : Player
public void Wurfeln(int wurfelZahl)
{
+ textName.gameObject.SetActive(true);
diceScript.SetMaterial(0);
jumpRequest = true;
diff --git a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
index 3c536c4..249590a 100644
--- a/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
+++ b/FlufflParty/Assets/Scripts/Players/PlayablePlayer.cs
@@ -33,6 +33,8 @@ public class PlayablePlayer : Player
public Client client;
private static PlayablePlayer instance;
+
+ public TMP_Text textName;
//Animation:
private Vector3 lastPosAnim = Vector3.zero;
@@ -51,8 +53,6 @@ public class PlayablePlayer : Player
diceScript = dice.GetComponent();
instance = this;
-
- AddItem(client.items[2]);
}
public static PlayablePlayer GetCurrentInstance()
@@ -99,6 +99,7 @@ public class PlayablePlayer : Player
{
if (!Physics.Raycast(new Vector3(Input.mousePosition.x, Input.mousePosition.y, -200), Vector3.forward))
{
+ textName.gameObject.SetActive(true);
DiceRollRoutine();
}
}
@@ -114,7 +115,7 @@ public class PlayablePlayer : Player
jumpRequest = true;
wurfelt = true;
- wurfelZahl = Random.Range(1, 7);
+ wurfelZahl = Random.Range(4, 5);
switch (activeItem)
{
diff --git a/FlufflParty/ProjectSettings/ProjectSettings.asset b/FlufflParty/ProjectSettings/ProjectSettings.asset
index bc5a504..8c27b84 100644
--- a/FlufflParty/ProjectSettings/ProjectSettings.asset
+++ b/FlufflParty/ProjectSettings/ProjectSettings.asset
@@ -137,7 +137,9 @@ PlayerSettings:
16:9: 1
Others: 1
bundleVersion: 0.16
- preloadedAssets: []
+ preloadedAssets:
+ - {fileID: -6230802382160794249, guid: 90cd1b71078984c4980fcd1aa03eaaa3, type: 2}
+ - {fileID: 11400000, guid: 48bf7376b3770c44cbfe3f40e77359ab, type: 2}
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
diff --git a/Server/.idea/workspace.xml b/Server/.idea/workspace.xml
index 58da162..4695e73 100644
--- a/Server/.idea/workspace.xml
+++ b/Server/.idea/workspace.xml
@@ -101,7 +101,7 @@
-
+